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Sever

Spell

Sever

Physical

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1 sec4 sec cooldownCombat Range (Extended)

Inflicts 54.8561 Physical damage and increases Physical damage taken by 20%.

Sever

Tooltip

Inflicts 54.8561 Physical damage and increases Physical damage taken by 20%. This effect stacks.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Sever is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 54.8561.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 20.

What it does

Sever is a Physical spell with a 1 sec cast, a range of 8 yards, a 4 sec cooldown and effects that last 12 sec. When cast it deals Physical damage (base value 54.8561) and applies an aura. It stacks up to 100 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range8 yards (Combat Range (Extended))
Cast time1 sec
Cooldown4 sec
Global cooldownNone
Duration12 sec
Proc chanceAlways
Max stacks100
Effect #1School Damage (2)
Value: 54.8561
Effect #2Apply Aura (6)
Aura type id 87
Value: 20
Misc value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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