Tooltip
Bael'Gar delivers a powerful stomp inflicting 75 Physical damage to all enemies and shattering any remaining boulders. Shattered boulders inflict an additional 45 Physical damage to all enemies.
How it works
Shatter is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 100 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 75. Its area radius is 100 yards.
What it does
Shatter is a Physical spell with a 6 sec cast and a range of 100 yards. When cast it deals Physical damage (base value 75) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 6 sec |
| Effect #1 | Dummy (3) Radius: 100 yards |
| Effect #2 | School Damage (2) Value: 75 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shatter appears in: 1 boss encounter.
Boss encounters
- Bael'Gar in Blackrock Depths
Encounter creatures: Bael'Gar, Spawn of Bael'GarRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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