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Slam

Spell

Slam

Physical

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1.5 secSelf Only

At 70% life the Enraged Spirit slams the ground inflicting 29.1486 Physical damage and knocking back all players within 3 yards of the caster before running to exit Gorefiend's stomach.

Slam

Tooltip

At 70% life the Enraged Spirit slams the ground inflicting 29.1486 Physical damage and knocking back all players within 3 yards of the caster before running to exit Gorefiend's stomach.

How it works

Slam is built from 2 client effects, applied in this order:

  1. Effect 1 is Knock Back (effect type 98). Its base value is 100. Its area radius is 10 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 29.1486. Its area radius is 10 yards.

What it does

Slam is a Physical spell with a 1.5 sec cast and no range (it targets the caster). When cast it has a Knock Back effect in a 10 yard radius and deals Physical damage (base value 29.1486) in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1.5 sec
Effect #1Knock Back (98)
Value: 100
Misc value: 200
Radius: 10 yards
Effect #2School Damage (2)
Value: 29.1486
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Slam appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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