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Slam

Spell

Slam

Physical

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2 secSelf Only

Slams the ground, dealing Physical damage.

Slam

Tooltip

Slams the ground, dealing Physical damage.

How it works

Slam is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 300. Its area radius is 20 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 20 yards.

What it does

Slam is a Physical spell with a 2 sec cast and no range (it targets the caster). When cast it deals a percentage of weapon damage (base value 300) in a 20 yard radius and has a Knock Back effect in a 20 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2 sec
Effect #1Weapon % Damage (31)
Value: 300
Radius: 20 yards
Effect #2Knock Back (98)
Value: 100
Misc value: 100
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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