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Smash

Spell

Smash

Physical

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1.4 secSelf Only

Pound the ground, dealing Physical damage to nearby enemies.

Smash

Tooltip

Pound the ground, dealing Physical damage to nearby enemies.

How it works

Smash is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 300. Its area radius is 6 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 50. Its area radius is 6 yards.

What it does

Smash is a Physical spell with a 1.4 sec cast and no range (it targets the caster). When cast it deals a percentage of weapon damage (base value 300) in a 6 yard radius and has a Knock Back effect in a 6 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1.4 sec
Effect #1Weapon % Damage (31)
Value: 300
Radius: 6 yards
Effect #2Knock Back (98)
Value: 50
Misc value: 50
Radius: 6 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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