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Smash

Spell

Smash

Physical

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2 sec5 sec cooldownSelf Only

Physical spell.

Smash

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 150. Its area radius is 10 yards.

What it does

Smash is a Physical spell with a 2 sec cast, no range (it targets the caster) and a 5 sec cooldown. When cast it deals a percentage of weapon damage (base value 150) in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2 sec
Cooldown5 sec
Global cooldownNone
Effect #1Weapon % Damage (31)
Value: 150
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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