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Smash

Spell

Smash

Nature

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Instant castAnywhere - Unlimited

Smashes the ground, causing a rupture at a target's location after several seconds, inflicting Nature damage to targets.

Smash

Tooltip

Smashes the ground, causing a rupture at a target's location after several seconds, inflicting Nature damage to targets.

How it works

Smash is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 600. Its area radius is 3 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 50. Its area radius is 3 yards.

What it does

Smash is a Nature spell with an instant cast and an unlimited range. When cast it deals Nature damage (base value 600) in a 3 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Value: 600
Radius: 3 yards
Effect #2Effect 144
Value: 50
Misc value: 50, 50
Radius: 3 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Smash appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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