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Wallop

Spell

Wallop

Physical

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3 secCombat Range

Inflicts 27.2583 Physical damage to enemies in a 10 yard cone in front of the caster

Wallop

Tooltip

Inflicts 27.2583 Physical damage to enemies in a 10 yard cone in front of the caster

How it works

Its dispel type is client id 1.

Wallop is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 27.2583. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 10 yards.

What it does

Wallop is a Physical spell with a 3 sec cast, a range of 5 yards and effects that last 5 sec. When cast it deals Physical damage (base value 27.2583) in a 10 yard radius and applies an aura with the stunned mechanic in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast time3 sec
Duration5 sec
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 27.2583
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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