Tooltip
Rearing up and bringing down both hooves the talbuk inflicits Physical damage and interrupts any spell being cast.
How it works
Wallop is built from 2 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 100.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 150.
What it does
Wallop is a Physical spell with a 1 sec cast and a range of 5 yards. When cast it has a Knock Back effect and deals a percentage of weapon damage (base value 150).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 1 sec |
| Effect #1 | Knock Back (98) Value: 100 Misc value: 100 |
| Effect #2 | Weapon % Damage (31) Value: 150 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.