Elite
Lihuvim
Principal Architect
Details
This roster comes from the current game client's data files, so it is not a complete list of every NPC in the game - older world NPCs that are no longer in the modern client are absent.
Boss Encounter
Lihuvim appears as a raid or dungeon boss. See the encounter page for its instance.
Abilities & Strategy
What the in-game dungeon journal describes for the Lihuvim, Principal Architect encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
As combat unfolds, Lihuvim accumulates protoform energy. Upon reaching 100 energy, Lihuvim casts Synthesize which allows nearby protoform lattices to be destroyed. Any remaining lattices are transformed into Protoform Automa when the synthesis completes.
Damage Dealers
- Deconstructing Blast destroys Unstable Motes in its area of effect.
- Guardian Automa will repeatedly attempt to Form Sentry Automa while they remain on the battlefield.
- Cosmic Shift pushes players away.
- Cosmic Shift displaces players towards or away from Lihuvim.
Healers
- Deconstructing Blast destroys Unstable Motes in its area of effect.
- Protoform Radiance periodically inflicts heavy Cosmic damage to all players.
- Degenerate periodically inflicts heavy Cosmic damage.
- Protoform Radiance inflicts ramping Cosmic damage over its duration.
- Degenerate inflicts heavy periodic damage over time.
Tanks
- Deconstructing Blast destroys Genesis Motes in its area of effect, and increases the target's Physical damage taken.
- Protoform Cascade inflicts damage to all players in a circle around Lihuvim.
- Resonance inflicts heavy damage and applies vulnerabillities to all players hit by the blast.
Synthesize
Protoform Radiance
Protoform Disalignment
Synthesized Automa
These automa are the result of Lihuvim's frantic iteration on designs originally intended to aid with Protoform creation.
Degeneration Automa
Acquisitions Automa
Guardian Automa
Defense Matrix Automa
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops in Sepulcher of the First Ones
Loot the dungeon journal lists for the Lihuvim, Principal Architect encounter.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Level and Map Tracking
The game data tunes Lihuvim for level 60, Shadowlands content.
What Each Drop Is
The Lihuvim, Principal Architect encounter lists 23 items in the dungeon journal, item level 226. Equip slots covered: Trinket, Legs, Wrist, Waist, Head, One-Hand and Finger. Every piece binds when picked up, so none of it reaches the Auction House.
- Architect's Ingenuity Core Trinket, item level 226, requires level 60. Bind on Pickup. Stats: Intellect. A vendor pays 68g 63s for it. Use: Architect's Ingenuity. Equip: Architect's Ingenuity.
- Automa-Tender's Tights Legs (Leather), item level 226, requires level 60. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Critical Strike. A vendor pays 87g 5s for it.
- Bracers of the Inscrutable Inventor Wrist (Plate), item level 226, requires level 60. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Haste. A vendor pays 44g 9s for it.
- Combustible Collaboration Girdle Waist (Mail), item level 226, requires level 60. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. Tooltip: “No bad ideas in a brainstorm!” A vendor pays 43g 93s for it.
- Dreadful Hand Module Miscellaneous, item level 226, requires level 60. Bind on Pickup. Usable by Death Knight, Warlock and Demon Hunter. A vendor pays 5g for it. Use: Sepulcher Hand Module.
- Ephemera-Charged Thinking Cap Head (Cloth), item level 226, requires level 60. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 62g 99s for it.
- Genesis Lathe One-Hand (One-Handed Mace), item level 226, requires level 60. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 126g 12s for it.
- Lihuvim's Severing Scalpel One-Hand (Dagger), item level 226, requires level 60. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Haste. A vendor pays 126g 62s for it.
- Loquacious Keeper's Peridot Finger, item level 226, requires level 60. Bind on Pickup. Stats: Stamina, Critical Strike and Haste. A vendor pays 53g 9s for it.
- Mystic Hand Module Miscellaneous, item level 226, requires level 60. Bind on Pickup. Usable by Hunter, Mage and Druid. A vendor pays 5g for it. Use: Sepulcher Hand Module.
- Pocket Protoforge Trinket, item level 226, requires level 60. Bind on Pickup. Stats: Agility or Strength. A vendor pays 76g 77s for it.
- Venerated Hand Module Miscellaneous, item level 226, requires level 60. Bind on Pickup. Usable by Paladin, Priest and Shaman. A vendor pays 5g for it. Use: Sepulcher Hand Module.
- Zenith Hand Module Miscellaneous, item level 226, requires level 60. Bind on Pickup. Usable by Warrior, Rogue and Monk. A vendor pays 5g for it. Use: Sepulcher Hand Module.
- Ashen Remains Consumable, item level 145. Bind on Pickup. Use: Learning.
- Calculated Strikes Consumable, item level 145. Bind on Pickup. Use: Learning.
- Dissonant Echoes Consumable, item level 145. Bind on Pickup. Use: Learning.
- Everfrost Consumable, item level 145. Bind on Pickup. Use: Learning.
- Icy Propulsion Consumable, item level 145. Bind on Pickup. Use: Learning.
- Planned Execution Consumable, item level 145. Bind on Pickup. Use: Learning.
- Show of Force Consumable, item level 145. Bind on Pickup. Use: Learning.
- Sudden Ambush Consumable, item level 145. Bind on Pickup. Use: Learning.
- Swirling Currents Consumable, item level 145. Bind on Pickup. Use: Learning.
- Virtuous Command Consumable, item level 145. Bind on Pickup. Use: Learning.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.