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Elite

Ray D. Tear

The Eighteenth

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Ray D. Tear (The Eighteenth) is an Elite Undead, level 80 to 90, friendly to players.

Details

TypeUndead
ClassificationElite
TitleThe Eighteenth
Roster sliceR

Ray D. Tear at a Glance

ReactionFriendly
FactionActor Evil

What does Ray D. Tear do?

Achievement criterionThe Best There Is

Level and Map Tracking

The game data tunes Ray D. Tear for levels 80 to 90.

In the Client Files

Standing toward playersFriendly

Also Actor Evil Undead in the current client data

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

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Downloads

Art © Blizzard Entertainment. Fan reference, not affiliated.

Achievement: The Best There Is

The Best There Is icon

Killing Ray D. Tear counts toward The Best There Is, a 10-point achievement. Its in-game description: “Defeat 15 Challenge Card exclusive bosses.” The Best There Is tracks 60 creatures; the other 40:

Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Pwuebear+23via Wowhead (opens the original comment in a new tab)

Ray D. Tear is a wicked soul that shapeshifts to represent a range of bosses from Tier 18: Hellfire Citadel, each using one of their signature moves. Ray D. Tear transforms into Siegemaster Mar'tak that casts [spell=229013], Kormrok that casts [spell=229022], Gurtogg Bloodboil [spell=229035], Kilrogg Deadeye that casts [spell=229031], Gorefiend that casts [spell=229162], Fel Lord Zakuun that casts [spell=229165], Tyrant Velhari that casts [spell=229039], Xhul'horacthat casts [spell=229042], Mannoroth that casts [spell=229051], and lastly Archimonde that casts [spell=229060].

Avoid [spell=184393] as it one-shots you, use a defensive for [spell=229022] if you can, remember that [spell=229035] applies a bleed and an armor debuff, side step [spell=229031] and [spell=229162], drop [spell=229165] in the corners to have good space to dodge the fel waves, use a defensive, heal or immunity for [spell=229039], move away from [spell=229042], and interrupt [spell=229051].

3
Turimo+13via Wowhead (opens the original comment in a new tab)

As palaret last boss required me around 550k dps to kill it before enrage.
You can prepots with arena pots + oldwar/prolonged then again do it 1 min later probably need a drum/bl also
Will be way easier with nighthold stuff tho

Read all 37 on Wowhead ↗

Related

Community notes from Wowhead · 37 comments

Top 3 shown above

The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

The top 3 are shown in Top Comments above. Read all 37 on Wowhead.

Game Data

Creature ID115040
Display ID73698
Faction template2621
Content tuning623
3D model sourcebattle_pet 1968