WARNING: If you kill Denathrius before triggering the phase where you jump into the hole, you will not be able to loot the him as he will fall down the hole and leave you stuck up top. And if you're not a class with an immunity to fall damage (such as pally or mage), you have no way of retrieving your loot. You'll have to leave the raid and wait for the loot to be sent to you in the mail. If the red bouncy aoe is still present after he dies, you can actually glitch your way past it. You just have to keep using movement ablities against it and it will eventually jam your character between the rim of the hole and the centre and you'll bounce around until you fall through.
I don't think quest items or gold get sent via mail so you may lose out on them, but I'm not sure.
Edit: Worked out a way around this. Turns out you can use one of the Parasol toys such as [item=182694], [item=212500], [item=182696], [item=212525] etc, to gain slow fall for several seconds so you can jump down and not go splat. Just remember the parasol toys take a couple seconds for their slow fall affect to kick in and only lasts a few seconds. So don't use it too late or too early!
Elite
Sire Denathrius
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This Character has so much potential i hope we dont just kill him and never see him again
If you are here wondering if there is a quest associated with defeating Sire Denathrius, there is! The first time you defeat him, you will loot [item=179358] which starts the quest Redemption for the Redeemer. Upon turning in this quest, you will receive 5 [item=181552] for a total of 1,250 anima, so save the turn-in for your weekly [quest=61324] quest!
Details
This roster comes from the current game client's data files, so it is not a complete list of every NPC in the game - older world NPCs that are no longer in the modern client are absent.
Boss Encounter
Sire Denathrius appears as a raid or dungeon boss. See the encounter page for its instance.
Abilities & Strategy
What the in-game dungeon journal describes for the Sire Denathrius encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Denathrius begins the fight by tormenting players for their past transgressions. Player must be hit by Cleansing Pain to remove Burden of Sin before they run out of space to avoid Ravage. At 70% health, Denathrius casts March of the Penitent and drags players into his grand Observatorium, where they must face a chorus of his most powerful admirers while avoiding Remornia's attempts to Massacre them. At 40% health, Denathrius casts Indignation and begins to wield Remornia directly, assaulting players with a combination of his most powerful abilities.
Tanks
- Use Cleansing Pain to remove Burden of Sin from yourself and allies.
- Wracking Pain greatly increases damage taken, and can also hit Crimson Cabalists.
- Position carefully for Blood Price and Shattering Pain, both of which knock players away from Denathrius.
Damage Dealers
- Echoes of Sin and Crimson Cabalists are dangerous and can overwhelm your raid if not dealt with quickly.
- Remornia shares health with Denathrius through Bloodbound.
- Position carefully for Blood Price and Shattering Pain, both of which knock players away from Denathrius.
Healers
- Targeted abilities like Impale and Fatal Finesse inflict heavy damage.
- Blood Price and Hand of Destruction can inflict heavy damage to the entire raid.
- Position carefully for Blood Price and Shattering Pain, both of which knock players away from Denathrius.
Stage One: Sinners Be Cleansed
Players face Denathrius in the Nightcloak Sanctum, where he kindly offers enough pain to cleanse them of their sins.
Intermission: March of the Penitent
Stage Two: The Crimson Chorus
Once fully cleansed, players find themselves in the grand Observatorium, where countless mirrors are used to watch and manipulate events throughout the Shadowlands and beyond. Players can enter these mirrors to travel great distances, but there is no escape from Denathrius.
The Nightcloak
At the beginning of Stage Two, Denathrius calls upon some of his most trusted lieutenants.
Lady Sinsear
Lord Evershade
Baron Duskhollow
Countess Gloomveil
Crimson Cabalist
Members of the Crimson Cabal periodically enter the room. These loyal servants of Denathrius assault players with deadly anima magic.
Remornia
Remornia aids Denathrius in battle. When not using an ability, she's free to move and attack players at will.
Inevitable
Wracking Pain
Hand of Destruction
Command: Massacre
Stage Three: Indignation
Having completely run out of patience, Denathrius opts to wield Remornia directly and crush players with his most powerful abilities.
Drops in Castle Nathria
Loot the dungeon journal lists for the Sire Denathrius encounter.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Community notes from Wowhead · 28 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 28 on Wowhead.
Collectibles Sire Denathrius Drops
- Will of Remornia (battle pet): its in-game source line reads “Drop: Sire Denathrius”.
Level and Map Tracking
The game data tunes Sire Denathrius for level 60, Shadowlands content.
What Each Drop Is
The Sire Denathrius encounter lists 40 items in the dungeon journal. Every piece binds when picked up, so none of it reaches the Auction House.
- Memory of the Deadliest Coil Quest, item level 1. Bind on Pickup. Use: Restoring Memory.
- Astral Protection Consumable, item level 145. Bind on Pickup. Use: Learning.
- Bone Marrow Hops Consumable, item level 145. Bind on Pickup. Use: Learning.
- Brooding Pool Consumable, item level 145. Bind on Pickup. Use: Learning.
- Brutal Grasp Consumable, item level 145. Bind on Pickup. Use: Learning.
- Courageous Ascension Consumable, item level 145. Bind on Pickup. Use: Learning.
- Destructive Reverberations Consumable, item level 145. Bind on Pickup. Use: Learning.
- Discipline of the Grove Consumable, item level 145. Bind on Pickup. Use: Learning.
- Elysian Dirge Consumable, item level 145. Bind on Pickup. Use: Learning.
- Empowered Release Consumable, item level 145. Bind on Pickup. Use: Learning.
- Enfeebled Mark Consumable, item level 145. Bind on Pickup. Use: Learning.
- Essential Extraction Consumable, item level 145. Bind on Pickup. Use: Learning.
- Fae Fermata Consumable, item level 145. Bind on Pickup. Use: Learning.
- Festering Transfusion Consumable, item level 145. Bind on Pickup. Use: Learning.
- Fleeting Wind Consumable, item level 145. Bind on Pickup. Use: Learning.
- Gift of the Lich Consumable, item level 145. Bind on Pickup. Use: Learning.
- Harrowing Punishment Consumable, item level 145. Bind on Pickup. Use: Learning.
- Imbued Reflections Consumable, item level 145. Bind on Pickup. Use: Learning.
- Impenetrable Gloom Consumable, item level 145. Bind on Pickup. Use: Learning.
- Incantation of Swiftness Consumable, item level 145. Bind on Pickup. Use: Learning.
- Increased Scrutiny Consumable, item level 145. Bind on Pickup. Use: Learning.
- Indelible Victory Consumable, item level 145. Bind on Pickup. Use: Learning.
- Ire of the Ascended Consumable, item level 145. Bind on Pickup. Use: Learning.
- Lavish Harvest Consumable, item level 145. Bind on Pickup. Use: Learning.
- Light's Barding Consumable, item level 145. Bind on Pickup. Use: Learning.
- Light's Inspiration Consumable, item level 145. Bind on Pickup. Use: Learning.
- Necrotic Barrage Consumable, item level 145. Bind on Pickup. Use: Learning.
- Piercing Verdict Consumable, item level 145. Bind on Pickup. Use: Learning.
- Proliferation Consumable, item level 145. Bind on Pickup. Use: Learning.
- Repeat Decree Consumable, item level 145. Bind on Pickup. Use: Learning.
- Shattered Perceptions Consumable, item level 145. Bind on Pickup. Use: Learning.
- Siphoned Malice Consumable, item level 145. Bind on Pickup. Use: Learning.
- Spirit Attunement Consumable, item level 145. Bind on Pickup. Use: Learning.
- Strike with Clarity Consumable, item level 145. Bind on Pickup. Use: Learning.
- Swift Transference Consumable, item level 145. Bind on Pickup. Use: Learning.
- The Long Summer Consumable, item level 145. Bind on Pickup. Use: Learning.
- Tumbling Waves Consumable, item level 145. Bind on Pickup. Use: Learning.
- Veteran's Repute Consumable, item level 145. Bind on Pickup. Use: Learning.
- Viscous Ink Consumable, item level 145. Bind on Pickup. Use: Learning.
- Way of the Fae Consumable, item level 145. Bind on Pickup. Use: Learning.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.