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Golem Lord Argelmach

Golem Lord Argelmach - Blackrock Depths

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Found In

EncounterGolem Lord Argelmach
Journal creatures11

Adventure Guide Entry

The in-game Adventure Guide text for the Golem Lord Argelmach encounter in Blackrock Depths.

Argelmach's lifelong obsession with immortality drove him to forge enchanted constructs in his own image. Rumor has it that he has also dabbled in some form of black magic that would allow the golem lord's new creations to act as vessels for his spirit should his flesh-and-blood body be destroyed.

Encounter Facts

In the game's Normal encounter order for Blackrock Depths, Golem Lord Argelmach comes 11th of 18, after General Angerforge and before Hurley Blackbreath.

DifficultyNormal
Instance modesNormal, Event
Group size5 players
Instance typeDungeon
ExpansionClassic
Encounter order11 of 18
Encounter ID237
Adventure Guide pin36.5, 65.2 on the instance map
  1. High Interrogator Gerstahn
  2. Lord Roccor
  3. Houndmaster Grebmar
  4. High Justice Grimstone
  5. Pyromancer Loregrain
  6. Lord Incendius
  7. Warder Stilgiss
  8. Fineous Darkvire
  9. Bael'Gar
  10. General Angerforge
  11. Golem Lord Argelmach
  12. Hurley Blackbreath
  13. Phalanx
  14. Plugger Spazzring
  15. Ambassador Flamelash
  16. Doom'rel
  17. Magmus
  18. Emperor Dagran Thaurissan

Instance Entrance: Searing Gorge

Searing Gorge mapBlackrock Depths entrance

The Blackrock Depths entrance is in Searing Gorge, at 27.6, 72.4 on the Searing Gorge map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Chain Lightning

Golem Lord Argelmach inflicts Nature damage to a player. Chain Lightning jumps to a nearby player within 15 yards and inflicts Nature damage again. Chain Lightning will hit up to 5 targets.

Shock

Golem Lord Argelmach inflicts Nature damage to a player.

Lightning Shield

When retaliating, the Lightning Shield inflicts Nature damage and consumes one ball of lightning. The Lightning Shield persists until all the balls of lightning are consumed.

Ability Spells

Every ability the Adventure Guide lists for Golem Lord Argelmach, with its spell's school, cast time and duration and the description the game gives it.

Chain Lightning

Nature · 3 sec cast

Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 5 targets, inflicting greater Nature damage to each successive target.

Lightning Shield

Nature · Instant · Lasts 10 min

Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck times.

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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Blackrock Depths.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Golem Lord Argelmach encounter lists 4 items in the dungeon journal, item level 28. Equip slots covered: Legs, Finger, Feet and Trinket. Every piece binds when picked up, so none of it reaches the Auction House.

  • Luminary Kilt Legs (Leather), item level 28, requires level 22. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Haste. A vendor pays 49g 69s for it.
  • Naglering Finger, item level 28, requires level 22. Bind on Pickup. Stats: Stamina. A vendor pays 1g 71s for it.
  • Omnicast Boots Feet (Cloth), item level 28, requires level 22. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Versatility. A vendor pays 37g 6s for it.
  • Second Wind Trinket, item level 28, requires level 22. Bind on Pickup. Stats: Intellect. A vendor pays 1g for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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