Skip to content
Advertisement
Quest Log

Anima is Power

Anima is Power is a quest for level 60. It is step 10 of 30 in the Sinfall storyline. It rewards 1,000 experience and money.

Advertisement

Description

You did well, boss. Keep it up like that, right, and we just might 'ave a chance of survivin' this mess.

Keep your eyes open, though. Word of success like this gets 'round and it's only a matter of time till uvvers come callin' for your 'elp.

Now, right, all that anima you've recovered can be put to use 'round 'ere. Bring it down to Foreman Flatfinger. He'll ensure it stored away nice and secure.

Rewards

Money2 gold57 silver40 copper
Experience1,000 XP
Rewards in detail
TypeRewardAmount
ExperienceXP1,000
MoneyGold2g 57s
Where it comes from
Turn-in mapSinfall
Objective areaSinfall
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Sinfall Quest turn-in
Sinfall Objective area

Nearby on the Sinfall map

Quests whose map markers the client places closest to this one on Sinfall, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Sinfall:

  • Sinfall, RevendrethAlliance and Horde · about 50 yards east
  • Sanctuary of the Mad, RevendrethAlliance and Horde · about 320 yards south
  • Charred Ramparts, RevendrethAlliance and Horde · about 530 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 180 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Sinfall

Part 10 of 30.

Sinfall, Venthyr Covenant Hall Intro

Previous: A Call to Service · Next: Into the Reservoir

  1. 5Anima Awakening
  2. 6Building Your Renown
  3. 7The Court's Bounty
  4. 8A Call to Service
  5. 10Anima is Power
  6. 11Into the Reservoir
  7. 12The Souls Plight
  8. 13Back into the Darkness
  9. 14Setting the Ground Rules
  10. 15Rule 1: Have an Escape Plan
  11. 16Rule 2: Keep a Low Profile

Showing steps 5 to 16 of 30.

Also part of: Sinfall (part 5 of 23), Catching Up! (part 10 of 21).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Call to ServiceLevel 60

    An opportunity has arisen that will be perfect for you to display your... prowess... to the denizens of Revendreth. Speak with Rendle. That dredger is disturbingly effective when it comes to hatching schemes. He says he has a plan for you.

After this quest

Taken from the storyline's own step order.

  • Into the ReservoirLevel 60

    With anima in short supply these days, I've been entrusted to manage the reserves 'till they be needed. Go 'ead and deposit any anima you collect into the reservoir 'ere. Be assured, It'll be safe an' secure in me care.

The storyline at a glance

Sinfall has 30 steps, from Report to Draven to Return Lost Souls.

Maps its steps are placed on (steps per map): Revendreth (10), Sinfall (9), The Maw (5), Sinfall (3).

Steps of this storyline count toward:

Other storylines on the Sinfall map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database
Downloads