Hi all
I present [storyline=1220] Storyline part of Chains of Domination which is the criteria for Breaking the Chains. This Story line have 12 Quests. To start it You need to have 50 [currency=1822].
See Video Full Quest chain if need it - https://youtu.be/rK9g6rm3R3w
.Quest Name:Start and descriptionStoryline starts from [npc=179149] 60 27 and You need to speak with [npc=177194] 62 26.First Speak with [npc=177379] in Revendreth 29 41. Then Use Mirror 29 43.First speak with [npc=177332] 27 41 then go to 33 41 and use [npc=177213] to ridde.Be prepared to be hit by the mirror xD. You will be move to other location after conversationGo to 29 21 then move straight over the wall after every animation then at the end slay [npc=177521]Use [item=185734] to see Spyes ( they will have aura ) You need to kill 5 [npc=177531].Jump on [npc=178045] to get to Sinfall.You need to slay 3 mobs to see them use [item=185734]. In Upper Sinfall You can find 2 and 1 on lower Sinfall Use mirror to get there.Press on 10 [object=368301] You can find them on walls around is more then 10 of them. Use Mirror to get to lower Sinfall.Use mirror to get to Lower Sinfall and move to 27 44 then move to 25 45Follow The Stonewright to 22 45 Then Kill 2 mobs and after slay Mal'Ganis. Cinematic will start.Go back to [npc=177194] in Korthia.
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Thank You i Hope that Help You :).
Quest
Dreadlords!
A World of Warcraft quest in Korthia. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(63659))
What to do
Description
This is the fifth dreadlord I have found infiltrating our forces this week. Unchecked they can cause tremendous damage to our foothold here. In life I learned how to identify these creatures from a demon hunter. It makes it far easier for me to locate them, but I cannot be in all places at once. We must report these findings to the Primus.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1961 62.8 26.4
Coordinates
- Turn-inKorthia 62.8, 26.4
/way #1961 62.8 26.4 - Objective areaKorthia 61.0, 28.1
/way #1961 61.0 28.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Korthia map
- In Darkness, Found same spot
- Inform the Primus same spot
- Doorway in the Dark about 20 yards
- Strength to Weakness about 20 yards
- Staying Scrappy about 30 yards
- Mawsworn Battle Plans about 30 yards
- They Could Be Anyone about 30 yards
- Covenants Renewed about 40 yards
- Gold's No Object about 40 yards
- Shaping Fate about 40 yards
Quests whose map markers the client places closest to this one on Korthia, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Korthia:
- Keeper's Respite
- Ve'nari's Refuge
- Progenitor Console
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 1 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Most likely a reference to the quote "Aliens!" by a well-known expert, and worldwide meme phenomenon.
Storyline
The Unseen Guests
Part 1 of 12.
Dreadlords vs Venthyr Chapter
Next: Dread Tidings
- 1Dreadlords!
- 2Dread Tidings
- 3Convoy of the Covenants
- 4The Unseen Guests
- 5Nal'ragas
- 6Spy vs Spy
- 7De-Infiltration
- 8Cryptograms
- 9The "Unwelcome" Guests
- 10The Power of a Crown
- 11The Nathrezim
- 12The Meaning of Wrath
Also part of: Patch Campaign (part 71 of 104).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Dread Tidings
The threat the nathrezim pose to our forces must not be underestimated. They are cunning, rivaling the best veterans of the House of Eyes, and we do not know their full plan. Among the venthyr there is one whose wrath scourged the nathrezim from the Shadowlands for many thousands of years.
The storyline at a glance
The Unseen Guests has 12 steps, from Dreadlords! to The Meaning of Wrath.
Maps its steps are placed on (steps per map): Revendreth (7), Sinfall (3), Korthia (2).
Steps of this storyline count toward:
Other storylines on the Korthia map
- The Last Sigil
- They Could Be Anyone
- Patch Intro
- Archivists of Korthia
- Maw Walkers
- What Lies Ahead
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.