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Quest

Ascension

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Bomlex+38via Wowhead (opens the original comment in a new tab)

If you can't solo him, just trigger the npc's helping you by using a low damage/threat ability.
Once they take over aggro, go into a corner to avoid the aoe damage. Let the npc finish him off.
This took some time, I think like 5 minutes + for the npc's to defeat him.

2
DeciusCorvinus+22via Wowhead (opens the original comment in a new tab)

I tried this on a 52 prot warrior. couldn't kill it at all. What I ended up doing to beat it was to use a single attack to draw aggro and get the NPC attacking it. Then I kited it around until the NPC got aggro (I was down to 32% HP) then I just sat outside the range of his main ability for like 10+ minutes while the NPC beat it down. Took forever but its done.

Read all 29 on Wowhead ↗

Quest facts

LevelLevel 40-90
LocationMechagon City, Mechagon Island
CategoryMechagnome
Quest ID57496

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57496))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

After everything the mechagnomes have done for us today, it is our duty to return the favor. Let us clear out the rogue creations that remain in Mechagon. With their home returned, Prince Erazmin and his people will have a brilliant path forward. With this team, we will make short work of the remaining King Mechagon loyalists. Let me know when you are ready to roll out!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Mechagon City Quest turn-in no plotted point
Mechagon Island Objective area 2 mapped points
Mechagon Island map showing where to go for AscensionObjective areaObjective area

In-game waypoint: /way #1462 72.4 31.2

Coordinates

  • Objective areaMechagon Island 72.4, 31.2/way #1462 72.4 31.2
  • Objective areaMechagon Island 73.1, 33.6/way #1462 73.1 33.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 60 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money56 gold18 silver
Experience11,900 XP

Storyline

Allies of the Alliance: Mechagnome

Part 10 of 12.

Previous: A Strong Heart · Next: The Future of Mechagon

  1. 1Urgent Care
  2. 2Waning Energy
  3. 3Someone Who Can Help
  4. 4The Current Schematic
  5. 5Voyage to Safety
  6. 6Better... Stronger... Less Dead
  7. 7Him?
  8. 8Mental Attunement
  9. 9A Strong Heart
  10. 10Ascension
  11. 11The Future of Mechagon
  12. 12Propagate the News

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Strong HeartLevel 40-90

    We saw a flare near Junkwatt Depot. The retrieval team has made it out with the power source. We are now forever safe from King Mechagon's Annihilo-tron, its heart will serve a new purpose. This is great news! However, the flare means they have company.

After this quest

Taken from the storyline's own step order.

  • The Future of MechagonLevel 40-90

    Now that Mechagon City has been cleared of its remaining dangers, it may once again be a place of peace and prosperity for gnomes and mechagnomes alike. It is time for me to speak with Prince Erazmin regarding the future of our peoples.

The storyline at a glance

Allies of the Alliance: Mechagnome has 12 steps, from Urgent Care to Propagate the News.

Maps its steps are placed on (steps per map): Mechagon Island (7), Boralus (2), Mechagon City (2), Stormwind City (1).

Steps of this storyline count toward:

Other storylines on the Boralus map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.