If you're impatient like me and flew off to the turn in area and he doesn't appear there, don't worry! You can abandon the quest and he re-appears to offer it again. Then you can follow him on a ground mount or by walking to finish the quest.
He appears in the same place he originally offered you the quest: at the Seed of Ages.
Quest
Ascending The Circle
A World of Warcraft quest in The Dreamgrove. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Zen'kiki was there to congratulate me! Glad that he hasn't given up playing Druid yet.
Video Guide: https://www.youtube.com/watch?v=NuyZOwtUWSw
1. Ascending The Circle
• Accept the quest, Ascending The Circle, from [npc=97923] at coords 32.4, 53.6 ([zone=7846]).
• Follow [npc=97923] to the Circle of Spirits at 45.6, 51.0.
• Speak with [npc=104241] and select when you are ready.
• After Malfurion finishes his monologue, turn in the quest to [npc=104241].
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41332))
Requirements
Read from the Blizzard quest API.
Description
Now, you are more powerful than ever! Truly, you are a druid without equal, {name}. I sense that Malfurion has arrived. He will certainly want to know of your accomplishments, but first, please walk with me a moment.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the The Dreamgrove map
- Cleansing the Mother Tree same spot
- Reconvene same spot
- Idol of the Wilds about 10 yards
- The Demi-God's Return about 10 yards
- The Dreamer Returns about 10 yards
- Dire Growth about 10 yards
- A New Beginning about 10 yards
- Focusing the Energies about 10 yards
- The Fangs of Ashamane about 10 yards
- The Emerald Nightmare: The Emerald Nightmare about 10 yards
Quests whose map markers the client places closest to this one on The Dreamgrove, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Dreamgrove:
- The Dreamgrove, Val'sharah (Druids Only)
- The Dreamgrove
- Bradensbrook, Val'sharah
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
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Storyline
The Dreamgrove
Part 7 of 17.
Previous: Sowing The Seed · Next: Word on the Winds
- 2Call of the Wilds
- 3The Dreamway
- 4To The Dreamgrove
- 5Weapons of Legend
- 6Sowing The Seed
- 7Ascending The Circle
- 8Word on the Winds
- 9Making Trails
- 10Growing Power
- 11Rise, Champions
- 12Champion: Zen'tabra
- 13Champion: Naralex
Showing steps 2 to 13 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Sowing The Seed
Your weapon is ancient and powerful but it holds the potential to be so much more. Take this seed, it is all that remains of a forest that grew tall when the world was young. Plant it within the grove to the west and allow it to take root.
After this quest
Taken from the storyline's own step order.
- Word on the Winds
It is time that we turn our attention to matters in the Broken Isles. Skylord Omnuron has gathered information on events from all over the Isles. If we are presented with any opportunity to strike against the Legion he will know of it. Go and see if he has anything available.
The storyline at a glance
The Dreamgrove has 17 steps, from A Summons From Moonglade to Branching Out.
Maps its steps are placed on (steps per map): The Dreamgrove (13), Moonglade (3), Val'sharah (1).
Other storylines on The Dreamgrove map
- The Eternal Dream II
- The Eternal Dream III
- The Eternal Dream I
- G'Hanir, the Mother Tree
- Weapon of Legend
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.