This is the whole quest chain to get to where you can finally make a Mechagnome:
Someone Who Can Help
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The Current Schematic (by Warren Gearheart)
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Voyage to Safety (by Prince Eraznin)
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Better…Stronger…less dead (by Christy Punchcog)
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Him? (by Prince Eraznin)
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Mental Attument (by Christy Punchcog)
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A Strong Heart (by Christy Punchcog)
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Ascension (by Gelbin Mekkatorque)
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The Future of Mechagon (by Gelbin Mekkatorque)
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Propagate the news (by Kelsey Steelspark)
* Take the portal to Stormwind that’s on the launch-pad in front of you
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Talk to the Pandarian lady inside the house where the allied races are in Stormwind (52.6, 13.8)Congrats!
Quest
Someone Who Can Help
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Got the quest from Kelsey. Collected the copter.When I go back to the escape pod there is nothing for me to click or interact with - though the escape pod glows around the edges.
In order to receive the first quest for Mechagon, you need to do the introductory quests for Naz'jatar AND unlock the world quests there
I was stuck at Someone Who Can Help, but wasn't able to see the quest from Kelsey. Unlockinq WQ in Naz'jatar was the final step i needed
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57487))
Requirements
Read from the Blizzard quest API.
Description
I believe there is a way to help Mekkatorque, but some may not be a hundred percent on board... The mechagnomes have advanced techniques in biomechanical repair and improvements. If there is even a chance they can help him, we have to try! There are some mechagnomes sending supplies out to the island from a dock in Hook Point. No one will notice one more piece of cargo. We need to reroute one of their homing copters. Will you please help me get Mekkatorque's Pod to Mechagon?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #1462 74.1 37.0
Coordinates
- Turn-inMechagon Island 74.1, 37.0
/way #1462 74.1 37.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Mechagon Island map
- Welcome to the Resistance same spot
- Operation: Mechagon - The Mechoriginator same spot
- Prototypes for Inspiration same spot
- My Chickens are Not for Eating! about 40 yards
- One Gnome's Trash about 40 yards
- Unprofitable Ventures about 50 yards
- Aid From Nordrassil about 50 yards
- Cogfrenzy's Construction Frenzy about 60 yards
- Bugs, Lots of 'Em! about 60 yards
- Pirates, Sea Monsters, Robots about 60 yards
Quests whose map markers the client places closest to this one on Mechagon Island, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Mechagon Island:
- Overspark Expedition Camp, Mechagon
- Whitegrove Chapel, Drustvar
- Outrigger Post, Tiragarde Sound
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 29 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 29 on Wowhead.
Storyline
Allies of the Alliance: Mechagnome
Part 3 of 12.
Previous: Waning Energy · Next: The Current Schematic
- 1Urgent Care
- 2Waning Energy
- 3Someone Who Can Help
- 4The Current Schematic
- 5Voyage to Safety
- 6Better... Stronger... Less Dead
- 7Him?
- 8Mental Attunement
- 9A Strong Heart
- 10Ascension
- 11The Future of Mechagon
- 12Propagate the News
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Waning Energy
Mekkatorque's pod is powering down. We are no longer able to hear him speak. His pulse has slowed, in spite of the best efforts of Kul Tiran healers. I have an idea, but I am going to need your help. Meet me at Proudmoore Keep. We must go soon.
After this quest
Taken from the storyline's own step order.
- The Current Schematic
I think I can modify one of our existing devices to give us access to Gelbin Mekkatorque without disturbing his life preserving functions. There are some items I will need you to procure. From the nearby vector of the Heaps, you will find scrapbots and scraphounds.
The storyline at a glance
Allies of the Alliance: Mechagnome has 12 steps, from Urgent Care to Propagate the News.
Maps its steps are placed on (steps per map): Mechagon Island (7), Boralus (2), Mechagon City (2), Stormwind City (1).
Steps of this storyline count toward:
Other storylines on the Mechagon Island map
- Making a Mount
- Expedition to Mechagon
- Welcome to Mechagon
- Mechagon Fishing
- Junkyard Tinkering
- Quickcharge Experiments
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.