Right after you have killed the last boss for the quest ,D'ore(Handle in the quest to him) should spawn infront of you so have patient and dont leave the instance.
Quest
Auchindoun...
A World of Warcraft quest in Auchenai Crypts. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Unfortunately this is the first and seems to be only quest in the chain that cannot be soloed (at the level that the quest was designed for)
Are you guys stupid or something?he clearly stated "at the level that the quest was designed for"...So those comments are useless
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10167))
Requirements
Read from the Blizzard quest API.
What to do
Description
Deep within the Auchenai Crypts is a tomb: A tomb unlike any that exists on this shattered realm. It was from this tomb, the first tomb, that the vast mausoleum of Auchindoun was born. You must venture to the Auchenai Crypts of Auchindoun and find this tomb. Slay the guardian of the crypt to release the captive spirit within. The spirit holds the key...
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #111 54.0 44.8
Coordinates
- Objective areaShattrath City 54.0, 44.8
/way #111 54.0 44.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Auchenai Crypts map
- WANTED: The Exarch's Soul Gem about 2,900 yards
Quests whose map markers the client places closest to this one on Auchenai Crypts, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Inside the dungeon: Auchenai Crypts
The original exiles on Draenor found death to be an unsettling and unfortunate consequence of life, and so the draenei hid their dead away in the subterranean grave-city of Auchindoun, a labyrinthine marvel located beneath the forests of Terokkar.
Bosses in the Adventure Guide, in order: Shirrak the Dead Watcher, Exarch Maladaar.
Entrance: Auchindoun, Terokkar Forest at 34.2, 65.6.
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled. Instance text, bosses and entrances are the client’s Adventure Guide data.
Community notes from Wowhead · 39 comments
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Other quests on the Auchenai Crypts map
Reward details
Reputation: The Mag'har +350
This reclusive group of brown-skinned orcs has escaped any form of demonic corruption. They have retained their traditional way of life in the face of great changes in Outland.
Reputation group: The Burning Crusade.
Reputation: The Sha'tar +350
The Sha'tar are a group of powerful naaru who rule over a rebuilt Shattrath City. With the help of the Aldor and the Scryers, they lead the battle against Illidan and the Burning Legion.
Reputation group: Shattrath City.
Other quests in Auchenai Crypts that reward The Sha'tar reputation: I See Dead Draenei (+10), Ezekiel (+25), What Book? I Don't See Any Book. (+250), The Master's Grand Design? (+75), Vision of the Dead (+250), Levixus the Soul Caller (+500).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Nagrand
Part 90 of 94.
Previous: A Secret Revealed · Next: What the Soul Sees
- 83A Visit With the Greatmother
- 84Material Components
- 85To Meet Mother Kashur
- 86The Agitated Ancestors
- 87A Visit With The Ancestors
- 88When Spirits Speak
- 89A Secret Revealed
- 90Auchindoun...
- 91What the Soul Sees
- 92Return to the Greatmother
- 93The Inconsolable Chieftain
- 94There Is No Hope
Showing steps 83 to 94 of 94.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Secret Revealed
As my energies bled away over the centuries, a void slowly grew in my place - devouring the souls of those nearby. Helplessly, I watched as generations of orc souls were drawn into the vortex.
After this quest
Taken from the storyline's own step order.
- What the Soul Sees
For several centuries, the spirits of Auchindoun coalesced into my darkened essence. Many of the catastrophes that befell this crypt were a direct result of my weakened state. Regrettably, there is nothing that can be done to stop this cycle.
The storyline at a glance
Nagrand has 94 steps, from Do My Eyes Deceive Me to There Is No Hope.
Maps its steps are placed on (steps per map): Nagrand (87), Terokkar Forest (4), Shattrath City (2), Auchenai Crypts (1).
Steps of this storyline count toward:
Other storylines on the Nagrand map
- Shadowmoon Valley
- Sneks for K'aresh
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Auchenai Crypts: its criteria name 2 quests, this one included.