Auchindoun... is a Horde-only dungeon quest for level 15-30 in Auchenai Crypts. It is step 90 of 94 in the Nagrand storyline. It rewards 2 reputation rewards and 8,250 experience. Completing it counts toward 1 achievement.
Description
Deep within the Auchenai Crypts is a tomb: A tomb unlike any that exists on this shattered realm. It was from this tomb, the first tomb, that the vast mausoleum of Auchindoun was born.
You must venture to the Auchenai Crypts of Auchindoun and find this tomb. Slay the guardian of the crypt to release the captive spirit within. The spirit holds the key...
Right after you have killed the last boss for the quest ,D'ore(Handle in the quest to him) should spawn infront of you so have patient and dont leave the instance.
This reclusive group of brown-skinned orcs has escaped any form of demonic corruption. They have retained their traditional way of life in the face of great changes in Outland.
The Sha'tar are a group of powerful naaru who rule over a rebuilt Shattrath City. With the help of the Aldor and the Scryers, they lead the battle against Illidan and the Burning Legion.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Auchenai CryptsQuest turn-inShattrath CityObjective area1 mapped point
Objective area
In-game waypoint: /way #111 54.0 44.8
Coordinates
Objective areaShattrath City 54.0, 44.8/way #111 54.0 44.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
The original exiles on Draenor found death to be an unsettling and unfortunate consequence of life, and so the draenei hid their dead away in the subterranean grave-city of Auchindoun, a labyrinthine marvel located beneath the forests of Terokkar.
Bosses in the Adventure Guide, in order: Shirrak the Dead Watcher, Exarch Maladaar.
Entrance: Auchindoun, Terokkar Forest at 34.2, 65.6.
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled. Instance text, bosses and entrances are the client’s Adventure Guide data.
As my energies bled away over the centuries, a void slowly grew in my place - devouring the souls of those nearby. Helplessly, I watched as generations of orc souls were drawn into the vortex.
For several centuries, the spirits of Auchindoun coalesced into my darkened essence. Many of the catastrophes that befell this crypt were a direct result of my weakened state. Regrettably, there is nothing that can be done to stop this cycle.
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.