K'ure is at the end of the underground passage. The entrance is at 35, 67.
Quest
When Spirits Speak
A World of Warcraft quest in Nagrand. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Cave entrance is on the NORTH side of the mountain, not where the ? is. Coords about 35.8, 67.3
Soloed this as a Rogue. Any class can solo it however -
The boss guy does NOT link with the four casters surrounding him. Ranged pull him (throw, shoot, fireball whatever) and kill him in the hallway, then run in, talk to the spirit, complete & accept quests, and run. Rogues can Vanish, Hunters can run and FD, anyone else could make it out alive - they are casters and easily LOSed in the topsy turvy hobjob of a diamond Oshu'gun is.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10101))
Requirements
Read from the Blizzard quest API.
What to do
Description
Oshu'gun - the diamond mountain - was once sacred to my people. It was there that the clans would gather every year to celebrate the springtime festival. It was there that our shaman communed with the honored ancestors. It was the center of our culture - until the shadows overtook us. When the clans became a horde, the spirits of Oshu'gun fell silent. The ancestors turned their backs on us. Yet something now draws them from their rest. Venture to Oshu'gun and discover what could trouble the spirits so.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #107 35.5 77.8
Coordinates
- Turn-inNagrand 35.5, 77.8
/way #107 35.5 77.8 - Objective areaNagrand 26.1, 60.6
/way #107 26.1 60.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nagrand map
- Desecrate this Fire! about 840 yards
- Altruis about 1,360 yards
- Against the Legion about 1,360 yards
- Illidan's Pupil about 1,360 yards
- The Book of Fel Names about 1,360 yards
- Against the Illidari about 1,360 yards
- Against All Odds about 1,360 yards
- Honor the Flame about 1,820 yards
- Warchief's Command: Nagrand! about 1,850 yards
- Outbound for Outland about 2,410 yards
Quests whose map markers the client places closest to this one on Nagrand, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nagrand:
- Garadar, Nagrand
- Zabra'jin, Zangarmarsh
- Shattrath, Terokkar Forest
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: The Mag'har +250
This reclusive group of brown-skinned orcs has escaped any form of demonic corruption. They have retained their traditional way of life in the face of great changes in Outland.
Reputation group: The Burning Crusade.
Other quests in Nagrand that reward The Mag'har reputation: Vile Idolatry (+250), The Missing War Party (+25), Once Were Warriors (+250), He Will Walk The Earth... (+75), Murkblood Leaders... (+250), The Totem of Kar'dash (+350).
Reputation: The Sha'tar +250
The Sha'tar are a group of powerful naaru who rule over a rebuilt Shattrath City. With the help of the Aldor and the Scryers, they lead the battle against Illidan and the Burning Legion.
Reputation group: Shattrath City.
Other quests in Nagrand that reward The Sha'tar reputation: A Secret Revealed (+250), What the Soul Sees (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Nagrand
Part 88 of 94.
Previous: A Visit With The Ancestors · Next: A Secret Revealed
- 83A Visit With the Greatmother
- 84Material Components
- 85To Meet Mother Kashur
- 86The Agitated Ancestors
- 87A Visit With The Ancestors
- 88When Spirits Speak
- 89A Secret Revealed
- 90Auchindoun...
- 91What the Soul Sees
- 92Return to the Greatmother
- 93The Inconsolable Chieftain
- 94There Is No Hope
Showing steps 83 to 94 of 94.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Visit With The Ancestors
I need for you to journey to the villages of the ancestors, <name>. Seek each one out and see if the ancestors remain.
After this quest
Taken from the storyline's own step order.
- A Secret Revealed
As my energies bled away over the centuries, a void slowly grew in my place - devouring the souls of those nearby. Helplessly, I watched as generations of orc souls were drawn into the vortex.
The storyline at a glance
Nagrand has 94 steps, from Do My Eyes Deceive Me to There Is No Hope.
Maps its steps are placed on (steps per map): Nagrand (87), Terokkar Forest (4), Shattrath City (2), Auchenai Crypts (1).
Steps of this storyline count toward:
Other storylines on the Nagrand map
- Shadowmoon Valley
- Sneks for K'aresh
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.