These ancestors are floating at the Ancestral Grounds where you turned in the previous quest.
Quest
The Agitated Ancestors
A World of Warcraft quest in Nagrand. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Is it just me or do these mobs drop amazing amounts of netherweave?
I think it's just you, they are humanoid/undead so they drop cloth and money. Maybe you were just getting lucky, I did notice they drop a nice amount of silver though.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10082))
Requirements
Read from the Blizzard quest API.
What to do
Description
Do you see them walking around us? The Ancestral Grounds are normally quiet and undisturbed. As of late, the ancestral spirits have risen and are extremely agitated. Something is causing a great disturbance to the spirits. We must discover what that something could be, but first, we must put the immediate threat to rest. These ghosts that you see walking about are not truly the ancestors but a representation of their state of being. You must destroy the agitated orc spirits. Do this and return to me.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #107 26.1 60.6
Coordinates
- Turn-inNagrand 26.1, 60.6
/way #107 26.1 60.6 - Objective area (centre of the marked area)Nagrand 26.7, 59.9
/way #107 26.7 59.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nagrand map
- Altruis about 650 yards
- Against the Legion about 650 yards
- Illidan's Pupil about 650 yards
- The Book of Fel Names about 650 yards
- Against the Illidari about 650 yards
- Against All Odds about 650 yards
- Desecrate this Fire! about 1,350 yards
- Honor the Flame about 1,680 yards
- Warchief's Command: Nagrand! about 1,830 yards
- Outbound for Outland about 2,610 yards
Quests whose map markers the client places closest to this one on Nagrand, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nagrand:
- Garadar, Nagrand
- Zabra'jin, Zangarmarsh
- Shattrath, Terokkar Forest
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: The Mag'har +250
This reclusive group of brown-skinned orcs has escaped any form of demonic corruption. They have retained their traditional way of life in the face of great changes in Outland.
Reputation group: The Burning Crusade.
Other quests in Nagrand that reward The Mag'har reputation: Vile Idolatry (+250), The Missing War Party (+25), Once Were Warriors (+250), He Will Walk The Earth... (+75), Murkblood Leaders... (+250), The Totem of Kar'dash (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Nagrand
Part 86 of 94.
Previous: To Meet Mother Kashur · Next: A Visit With The Ancestors
- 81Matters of Security
- 82Gava'xi
- 83A Visit With the Greatmother
- 84Material Components
- 85To Meet Mother Kashur
- 86The Agitated Ancestors
- 87A Visit With The Ancestors
- 88When Spirits Speak
- 89A Secret Revealed
- 90Auchindoun...
- 91What the Soul Sees
- 92Return to the Greatmother
Showing steps 81 to 92 of 94.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- To Meet Mother Kashur
Do not be alarmed by what you might see once the effect has taken hold! These spirits are all around us - always. The potion allows your mind to be able to understand and ultimately see the spirits. You will need to be under its influence if you are to speak with Mother Kashur.
After this quest
Taken from the storyline's own step order.
- A Visit With The Ancestors
I need for you to journey to the villages of the ancestors, <name>. Seek each one out and see if the ancestors remain.
The storyline at a glance
Nagrand has 94 steps, from Do My Eyes Deceive Me to There Is No Hope.
Maps its steps are placed on (steps per map): Nagrand (87), Terokkar Forest (4), Shattrath City (2), Auchenai Crypts (1).
Steps of this storyline count toward:
Other storylines on the Nagrand map
- Shadowmoon Valley
- Sneks for K'aresh
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.