Here is the sequence of quests that lead to the Final Challenge.
(A for Alliance, H for Horde)1A It's All Fun and Games
1H It's All Fun and Games
2 I Have an Idea, But First...
3 Free Your Mind
4A If He Cannot Be Turned
4H If He Cannot Be Turned
5A The Shadow Vault
5H The Shadow Vault
6 The Duke
7 Eliminate the Competition
8 The Bone Witch
9 Deep in the Bowels of The Underhalls
NOTE: You do not need to complete step 9, but you must be on the quest in order to loot Dr. Terrible's "Building a Better Flesh Giant", which starts step 10. I never handed in step 9, even after the Final Challenge, just to be sure.
10 The Sum is Greater than the Parts
11 The Art of Being a Water Terror
12 Through the Eye
13 Find the Ancient Hero
14 Not-So-Honorable Combat
15 Banshee's Revenge
16 Battle at Valhalas
17 Battle at Valhalas: Fallen Heroes
18 Battle at Valhalas: Khit'rix the Dark Master
19 Battle at Valhalas: The Return of Sigrid Iceborn
20 Battle at Valhalas: Carnage!
21 Battle at Valhalas: Thane Deathblow
22 Battle at Valhalas: Final ChallengeEnjoy! :D
Quest
Battle at Valhalas: Carnage!
A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Damnit.. I knew I should've rolled a Spider-Man class toon... =(
Soloed as 80 prot paladin. Use devotion aura, keep sacred shield and Holy Shield up at all times, bubble when at low HP... You know, the basic stuff. Oh, and use divine plea to get your mana back. You'll be running out of it otherwise.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13217))
What to do
Description
You've been successful up to this point, {name}, but what you must face to continue to battle within Valhalas is a gigantic horror beyond imagining. I must warn you to turn away now. Carnage is a mountain of flesh constructed by the Lich King's most fiendish minds. I do not see how you and your friends will defeat it. However, the choice is yours.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #118 31.6 30.9
Coordinates
- Turn-inIcecrown 31.6, 30.9
/way #118 31.6 30.9 - Objective area (centre of the marked area)Icecrown 30.7, 29.0
/way #118 30.7 29.0 - Objective areaIcecrown 30.7, 29.0
/way #118 30.7 29.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Icecrown map
- Cleaning Out the Vault about 710 yards
- Defending the Rampart about 1,020 yards
- Research Ruination about 1,020 yards
- Scourge War Machines about 1,020 yards
- Frozen Solid about 1,020 yards
- A New Foothold about 1,020 yards
- Cult Couture about 1,020 yards
- Secrets in Shadows about 1,020 yards
- A Message from Above about 1,020 yards
- Only Shadows Remain about 1,020 yards
Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Icecrown:
- The Shadow Vault, Icecrown
- Death's Rise, Icecrown
- Argent Tournament Grounds, Icecrown
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 36 comments
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Storyline
Icecrown
Part 111 of 167.
Previous: Battle at Valhalas: The Return of Sigrid Iceborn · Next: Battle at Valhalas: Thane Deathblow
- 106Banshee's Revenge
- 107Battle at Valhalas
- 108Battle at Valhalas: Fallen Heroes
- 109Battle at Valhalas: Khit'rix the Dark Master
- 110Battle at Valhalas: The Return of Sigrid Iceborn
- 111Battle at Valhalas: Carnage!
- 112Battle at Valhalas: Thane Deathblow
- 113Battle at Valhalas: Final Challenge
- 114Where Are They Coming From?
- 115Destroying the Altars
- 116Death's Gaze
- 117Spill Their Blood
Showing steps 106 to 117 of 167.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Battle at Valhalas: The Return of Sigrid Iceborn
An old foe of yours has returned: Sigrid Iceborn. Perhaps you remember besting her in a duel upon the Savage Ledge? No matter, she certainly remembers you. She's insisting upon a chance to prove herself once more.
After this quest
Taken from the storyline's own step order.
- Battle at Valhalas: Thane Deathblow
Your skills have not gone unnoticed by the vrykul of Jotunheim, <name>. Thane Banahogg has taken a personal interest in you and has insisted that he be your next match. If you thought Carnage was bad, then you might want to go home now. Thane Banahogg's nickname is The Deathblow.
The storyline at a glance
Icecrown has 167 steps, from Honor Above All Else to Light Within the Darkness.
Maps its steps are placed on (steps per map): Icecrown (162), Moonglade (2), Dragonblight (2), Shattrath City (1).
Steps of this storyline count toward:
Other storylines on the Icecrown map
- Return of the Scourge
- Class Mount: Death Knight
- An Uncertain Fate
- Lorewalking: Arthas
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.