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Quest Log

Only Shadows Remain

Only Shadows Remain is a quest for level 50-60. It is step 13 of 15 in the Return of the Scourge storyline. The quest's turn-in marker is in Icecrown at 45.0, 44.8. It rewards 1 reputation reward, 8,150 experience and money.

Description

We may not know who this dark herald serves, but it is clear that the message she brings has emboldened the Scourge and the Cult of the Damned alike.

This cannot be allowed to continue. We must vanquish her and strike a definitive blow against her master's new minions.

Lead the charge, <name>. The Argent Crusade stands with you.

Light willing, we will put an end to this madness here and now.

Rewards

You will receive:

Money25 gold74 silver
Experience8,150 XP
ReputationArgent Crusade +75

Stuck on this quest?

  • Turn in at Icecrown 45.0, 44.8 /way #118 45.0 44.8

Known issues

Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1 more comment below ↓

Check whether you have already completed it in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(60932))

Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1 more comment below ↓

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Rewards in detail
TypeRewardAmount
CurrencyArgent Commendation5
ExperienceXP8,150
MoneyGold25g 74s
ReputationArgent Crusade+75

Reward details

Reputation: Argent Crusade +75

Led by Tirion Fordring, the Argent Crusade combines the reformed Order of the Silver Hand with the Argent Dawn in one final push against the forces of the Lich King.

Reputation group: Wrath of the Lich King.

Currency: Argent Commendation x 5

Commendation from the Argent Crusade in northern Icecrown for actions taken against the invading forces of the Shadowlands.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapIcecrownTurn-in marker at 45.0, 44.8, 2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Icecrown Quest turn-in 2 mapped points
Icecrown map showing where to go for Only Shadows RemainTurn-inObjective area

In-game waypoint: /way #118 45.0 44.8

Coordinates

  • Turn-inIcecrown 45.0, 44.8/way #118 45.0 44.8
  • Objective areaIcecrown 42.6, 78.9/way #118 42.6 78.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Icecrown map

Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Icecrown:

  • The Shadow Vault, IcecrownAlliance and Horde · about 860 yards north
  • Death's Rise, IcecrownAlliance and Horde · about 1,600 yards west
  • Argent Tournament Grounds, IcecrownAlliance and Horde · about 2,000 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 1,400 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Return of the Scourge

Part 13 of 15.

Previous: With Hope in Hand · Next: With Hope in Hand

  1. 1Securing the Area
  2. 2A Valiant Effort
  3. 3A Valiant Effort
  4. 4Scouting from a Safe Distance
  5. 5Advancing the Effort
  6. 6A New Foothold
  7. 7Cult Couture
  8. 8Fighting for Attention
  9. 9Secrets in Shadows
  10. 10Bursting the Bubble
  11. 11A Message from Above
  12. 12With Hope in Hand
  13. 13Only Shadows Remain
  14. 14With Hope in Hand
  15. 15With Hope in Hand

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • With Hope in HandLevel 50-60

    You must bring word of what we have uncovered back to Orgrimmar. One of our mages can open a portal for you at the tournament grounds. As for the Argent Crusade, we must remain a bulwark against the Scourge. If you wish to continue aiding us, I will see to it that your skills are put to good use.

After this quest

Taken from the storyline's own step order.

  • With Hope in HandLevel 50-60

    You must bring word of what we have uncovered back to Orgrimmar. One of our mages can open a portal for you at the tournament grounds. As for the Argent Crusade, we must remain a bulwark against the Scourge. If you wish to continue aiding us, I will see to it that your skills are put to good use.

The storyline at a glance

Return of the Scourge has 15 steps, from Securing the Area to With Hope in Hand.

Maps its steps are placed on (steps per map): Icecrown (12), Orgrimmar (2), Stormwind City (1).

Steps of this storyline count toward:

  • Death Rising Complete the Death Rising storyline leading up to the events of Shadowlands.

Other storylines on the Icecrown map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

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