My elemental team was Pandaren Water Spirit (1,1,2), Electrified Razortooth (1,2,1), and Water Waveling (1,2,1).
The Water Spirit can lay down Geyser before before getting swapped out, then have Razortooth cast Rip and Blood in the Water once, before Geyser finishes off Trixy.
Razortooth will have time to Rip and do one part of Devour before dying, then bring back in your Pandaren Water Spirit. Geyser, Heal and Water Jet until, again, Geyser kills Globs.
You should get one Water Jet before your Pandaren Water Spirit dies, then Water Waveling can lay down a Geyser, and follow up with a couple of Water Jets until Nightmare Sprout dies.
Quest
Dealing with Satyrs
A World of Warcraft quest in Val'sharah. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Dealing with Satyrs is randomly available in Val'Sharah (63.70, 60.77) and only visible if you've unlocked World Quests. Rewards will vary.
Xorvasc is part of Family Familiar & those strats are being accumulated at the bottom of the post.You will fight Xorvasc with the following team (all level 25 rares):
1. [npc=104975]humanoid[pet-ability=113][pet-ability=409][pet-ability=466]2. [npc=104972]magic[pet-ability=445][pet-ability=369][pet-ability=450]3. [npc=104978]elemental[pet-ability=394][pet-ability=665][pet-ability=1731]
World Quest Team:
- [npc=83817] (2,2,2) | [npc=64899] (1,2,2) | [npc=63847] (1,1,2)
(most aquatics or a snail could be interchanged for pet #3 here)
vs. Trixy
- [pet-ability=499]
- [pet-ability=998]
- [pet-ability=499] until Trixy dies (2-4)
vs. Globs
- [pet-ability=652]
- if [pet-ability=652] misses, [pet-ability=499] until Ghastly Kid dies- Bring in Mechanical Pandaren Dragonling
- [pet-ability=779]
- [pet-ability=115] until Globs dies (2-4)
vs. Nightmare Sprout
- [pet-ability=334]
- [pet-ability=779] / [pet-ability=115] until (usually) Sprout dies
- (unusually) Bring in Aquatic/Snail
- [pet-ability=297] (charge)
- [pet-ability=123] on CD
- [pet-ability=118] until [pet-ability=297] (hit) will kill
Xorvasc is part of Family Familiar
(Use the Spoiler tags to view the strats as they're developed/linked.)
Aquatic: Aquatic Acquiescence
- I used Pwuebear's Aquatic strategy - link here - which uses [npc=110666], [npc=61088] (alts), [npc=18839] (possible crab alts).Beast: Best of the Beasts
- Team: [npc=93143] (2,2,2) | [npc=91823] (2,2,1) | [npc=79730] (2,2,2)
Alternate river calves here.Spoiler
vs. Trixy
- [pet-ability=362] + Pass/Any - Trixy will swap in Fel Pup
- [pet-ability=499] until Trixy dies (2-3)
vs. Globs
- As many of these as possible before Fel Pup dies: [pet-ability=901] + [pet-ability=362] + [pet-ability=499]
- Bring in Cinder Pup
- [pet-ability=165] & [pet-ability=501] until Globs dies (usually 3)
vs. Nightmare Sprout
- [pet-ability=362]
- Bring in River Calf
- [pet-ability=436] - refresh with 1 round remaining
- [pet-ability=376] on CD
- [pet-ability=118] to fill
Critter: Mousing Around
- hobbesmarcus has a 3x rabbit/hare/cottontail/bunny strategy (requires certain speeds: 1st > 333, 2nd/3rd > 289) - link here.Dragonkin: Dragons!
- I recommend Rikade's Dragonkin strategy - link here - which uses [npc=68662] and two Dragons with [pet-ability=122].Elemental: Ragnaros, Watch and Learn
- I recommend Elenda's Elemental strategy - link here - which uses [npc=66950], [npc=69794], [npc=62820].Flying: Flock Together
- Team: [npc=86447] (2,1,1) | [npc=62627] (?,1,1) | [npc=81431] (2,2,2)
*[npc=28470] shares same moves as Fledgling, FWIW I was only able to test S/S breed.Spoiler
vs. Trixy
- [pet-ability=919]
- [pet-ability=184] - Trixy should [pet-ability=466] in your Nether Ray
- [pet-ability=422] until Trixy is dead (1-2)
vs. Globs
- [pet-ability=122] until Nether Ray dies (2-3)
- Bring in Teroclaw
- [pet-ability=574] - skip if 1x [pet-ability=504] will kill
- [pet-ability=504] until Globs dies (1-2)
vs. Nightmare Sprout
- [pet-ability=312] on CD
- Refresh [pet-ability=574] with 1 round left
- [pet-ability=504] to fill
- If Ikky is needed: [pet-ability=919] + [pet-ability=581]
Humanoid: Murlocs, Harpies, and Wolvar, Oh My!
- I used Amerelock's Humanoid strategy - link here - which uses [npc=68659], [npc=62564], [npc=68846].Magic: Master of Magic
- I used SkylineXoXo's Magic strategy - link here - which uses [npc=71021], [npc=111423] (alts), [npc=85527].Mechanical: Roboteer
- Team: Mech w/ [pet-ability=209] | [npc=15699] (2,1,2) | [npc=64899] (1,2,2)
Slot 1: I used a [npc=71015] (1,1,2), but the [pet-ability=1105] from [npc=84885] (1,1,2) would also be good.Spoiler
vs. Trixy
- [pet-ability=209]
- Trixy will swap in your Yeti
- [pet-ability=204]
- [pet-ability=209]
vs. Globs
- Recovering
- Recovering
- Try to [pet-ability=202], probably die.
Bring in MPD- Conditional (based on how Yeti did):
- Dead before [pet-ability=202] - [pet-ability=779] then [pet-ability=334]
- [pet-ability=202] hit - [pet-ability=334] then [pet-ability=779]- [pet-ability=115] until Globs dies (usually 3)
vs. Nightmare Sprout
- [pet-ability=779] on CD
- [pet-ability=334] if possible
- [pet-ability=115] until something dies
If necessary, clean up with slot 1 mech. Save [pet-ability=209] until it will kill - whittle down with other attacks until this is possible.
- Ex. for [npc=71015], whittle with [pet-ability=646] & [pet-ability=116].
Undead: The Lil' Necromancer
- Team: [npc=83817] (2,2,2) | [npc=62854] (2,2,1) | [npc=62034] (1,2,2)
Tried both breeds of Scourged Whelpling and H/H uncommon Crab.Spoiler
vs. Trixy
- [pet-ability=499]
- [pet-ability=998]
- [pet-ability=499] until Trixy dies (2-4)
vs. Globs
- [pet-ability=499] until Kid dies (usually 3)
- Bring in Scourged Whelpling
- [pet-ability=122] until Glob dies (2-3)
vs. Nightmare Sprout
- Toss in a [pet-ability=214] if you want some variation, otherwise [pet-ability=122] until Whelp dies
- Bring in Spirit Crab
- [pet-ability=513] on CD
- [pet-ability=356]
- [pet-ability=476]
- [pet-ability=356] to fill
For the Humanoid portion (Murlocs, Harpies, and Wolvar, Oh My!) of Family Familiar the following three pets work well -
Humanoid team consisting of -
Pet 1: [npc=68659] with [petability=406], [petability=453], [petability=490].
Pet 2: [npc=62564] with [petability=219], [petability=745], [petability=165].
Pet 3: [npc=68846] with [petability=221], [petability=416], [petability=481].Round 1: [petability=453]
Round 2: [petability=490]
Round 3-6: [petability=406]
Round 7: [petability=490] this will block [npc=104975]'s [petability=466], but also [npc=104972] [petability=450] ability.
Round 8: Refresh [petability=453].
Round 9 - Until [npc=68659] dies continue to use [petability=406].By the time [npc=68659] dies you will have killed [npc=104975] and almost killed [npc=104972].
Just finish up with your [npc=62564] using [petability=165] and [petability=745] off cooldown and [petability=219] when you have nothing else to use.If needed for [npc=104978], use your [npc=68846] with [petability=416] and then [petability=481] and [petability=221] to finish him off.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41860))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Defeat Xorvasc
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #641 64.4 60.6
Coordinates
- Objective areaVal'sharah 64.4, 60.6
/way #641 64.4 60.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Val'sharah map
- To Old Friends about 40 yards
- Malfurion's Fury about 220 yards
- The Corruptor about 240 yards
- The Demon's Trail about 240 yards
- Resupplying the Line about 260 yards
- In My Sights about 260 yards
- All Charged Up about 260 yards
- Ancestors and Enemies about 290 yards
- Darkbinder Dilemma about 290 yards
- Moonclaw Vale about 400 yards
Quests whose map markers the client places closest to this one on Val'sharah, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Val'sharah:
- Starsong Refuge, Val'sharah
- Garden of the Moon, Val'sharah
- Lorlathil, Val'sharah
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Objective targets
Xorvasc
Creature, object and item facts from the current retail client; “also asked for by” lists other quests whose objectives name the same target. Prices are the US commodity auction house’s lowest listed price.
Community notes from Wowhead · 99 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 99 on Wowhead.
Where this quest fits
Other storylines on the Val'sharah map
- Into the Nightmare
- All Nightmare Long
- The Black Rook Threat
- Archdruid of the Claw
- Bradensbrook
- Black Rook Hold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward these achievements.
- Battle on the Broken Isles: its criteria name 37 quests, this one included.
- Variety is the Spice of Life: its criteria name 967 quests, this one included.