Do this quest with A Job for the Multi-Bot from Engineer Grindspark, if you don't already have it, and What's Left Behind, from Tock Sprysocket. Both of these NPCs are located northeast of High Tinker Mekkatorque's camp.
Then simply run around The Toxic Airfield, dragging your Multi-Bot to the toxic geysers, killing all the Living Contamination and Toxic Sludge you encounter.
This quest opens up What's Keeping Jessup? from Captain Tread Sparknozzle, located by High Tinker Mekkatorque.
Also, by the time you get this quest - or maybe after turning it in, you should hopefully be level 3. Make sure to visit your class trainer to pick up their next quest and train your new ability.
Mage: The Arts of a Mage
Priest: The Arts of a Priest
Rogue: The Arts of a Rogue
Warlock: The Power of a Warlock
Warrior: The Arts of a WarriorEach class-specific quest has a Star Wars-themed weapon reward:
Mage: Electro-Staff
Priest: Staff of the Force
Rogue: Death Star
Warlock: Vibro Knife
Warrior: Very Light Sabre
Quest
Dealing with the Fallout
A World of Warcraft quest in New Tinkertown. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26265))
Requirements
Read from the Blizzard quest API.
Description
Tock Sprysprocket has some crazy theory about these toxic sludges being the last remnants of gnomes, so my men have orders not to engage them for now. However, the Toxic Airfield, just south of us, is teeming with living contamination. They are elementals composed of contaminated water and other toxic materials. Left unchecked, they'll overrun the town. Will you help us dispose of them?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the New Tinkertown map
- Shifting Gears about 120 yards
- Shadowed Halls and Dusty Cogs about 120 yards
- Gnomeregan's Finest about 120 yards
- G.E.A.R. Up about 120 yards
Quests whose map markers the client places closest to this one on New Tinkertown, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on New Tinkertown:
- Kharanos, Dun Morogh
- Ironforge, Dun Morogh
- Menethil Harbor, Wetlands
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 1 shown above · 2 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Dealing with the Fallout http://youtu.be/6qCiz-FkCGU
Dealing with the Fallout https://youtu.be/N5rR3c3M_3U
Reward details
Items you receive
Reputation: Gnomeregan +250
The former denizens of Gnomeregan, now living in New Tinkertown and in league with the Alliance.
Reputation group: Alliance.
Other quests in New Tinkertown that reward Gnomeregan reputation: The Future of Gnomeregan (+75), A Job for the Multi-Bot (+250), The Fight Continues (+250), Scrounging for Parts (+250), What's Left Behind (+250), Missing in Action (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Gnomeregan
Part 26 of 37.
Previous: What's Left Behind · Next: What's Keeping Kharmarn?
- 21The Fight Continues
- 22A Triumph of Gnomish Ingenuity
- 23Scrounging for Parts
- 24A Job for the Multi-Bot
- 25What's Left Behind
- 26Dealing with the Fallout
- 27What's Keeping Kharmarn?
- 28Missing in Action
- 29Get Me Explosives Back!
- 30Finishin' the Job
- 31One More Thing
- 32Crushcog's Minions
Showing steps 21 to 32 of 37.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- What's Left Behind
Most of us have seen the sickly and deranged gnomes suffering from exposure to the poisons and radiation of Gnomeregan. Eventually, they will devolve further, until they become mindless, but mostly harmless, puddles of toxic sludge.
After this quest
Taken from the storyline's own step order.
- What's Keeping Kharmarn?
The cataclysm tore open deep caves beneath Frostmane Hold and troggs flooded out of their warrens. They succeeded in displacing the trolls who used to live there and they stand to drive us out if we do not act.
The storyline at a glance
Gnomeregan has 37 steps, from Pinned Down to On to Kharanos.
Maps its steps are placed on (steps per map): New Tinkertown (30), New Tinkertown (5), Dun Morogh (2).
Other storylines on the New Tinkertown map
- Gnome Heritage Armor
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.