Quest
Easy Prey
A World of Warcraft quest in The Forbidden Reach. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(65074))
Requirements
Read from the Blizzard quest API.
What to do
Description
The wilds surrounding this creche are home to scythid. They are voracious insectoids, often territorial and aggressive. All these wounded would be easy prey for those beasts. I do not want them attacking our Menders while they recover. Cull their numbers while I look after Viridia. She is.. very brave.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2118 20.2 19.0
Coordinates
- Turn-inThe Forbidden Reach 20.2, 19.0
/way #2118 20.2 19.0 - Objective area (centre of the marked area)The Forbidden Reach 41.2, 23.1
/way #2118 41.2 23.1 - Objective area (centre of the marked area)The Forbidden Reach 33.1, 22.4
/way #2118 33.1 22.4 - Objective area (centre of the marked area)The Forbidden Reach 30.2, 33.8
/way #2118 30.2 33.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Forbidden Reach map
- The Froststone Vault
- The Prize Inside
- Rally to Emberthal
- The Ebon Scales
- Run!
- Conjured Army
- The Consequence of Courage
- Tangle with the Tarasek
- Final Orders
- The Primalists
Other quests whose map markers the client places on The Forbidden Reach.
Getting there
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Other quests on the Forbidden Reach map
Storyline
The Healing Wings
Part 4 of 7.
Previous: A Toxic Problem · Next: Mercy First
- 1Caldera of the Menders
- 2Into the Hive
- 3A Toxic Problem
- 4Easy Prey
- 5Mercy First
- 6Never Forgotten
- 7The Healing Wings
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Toxic Problem
You recover quickly, <name>. Good. Those who escaped my creche are healing, but others remain trapped inside. Rush in to save them and I will just have to drag you out again. There are beetle nests scattered around the caldera.
After this quest
Taken from the storyline's own step order.
- Mercy First
The toxicity in the creche nearly claimed us all. While the antidote is being prepared, I need you to seek out the wounded and heal them. Yes, even the blue drakonid. The Healing Wings do not stand idly by while others suffer.
The storyline at a glance
The Healing Wings has 7 steps, from Caldera of the Menders to The Healing Wings.
Maps its steps are placed on (steps per map): The Forbidden Reach (6), The Support Creche (1).
Steps of this storyline count toward:
Other storylines on The Forbidden Reach map
- The Ebon Scales
- Old Weyrn Grounds
- Froststone Vault
- Wrath of the Storm-Eater
- The War Creche
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.