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Quest

Ground Leave

A World of Warcraft quest in The Forbidden Reach. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
sitecow09+1via Wowhead (opens the original comment in a new tab)

Throughout this quest, you're actually being followed by a member of SI:7 who's keeping tabs on you.

Who is it? Elling Trias, the cheesemonger from the Trade District! He's disguised as a patron at the bank, an auction goer at the auction house, an apprentice mage at the mage tower, and a guard at the Stormwind Embassy. Just pay attention for the guy with black hair and an eyepatch.

Read all 6 on Wowhead ↗

Quest facts

Quest ID66513

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(66513))

Requirements

Read from the Blizzard quest API.

What to do

WhereStormwind City, Elwynn Forest
StorylineThe Obsidian Warders, step 2 of 4

Description

Perhaps we should get an idea of this city, if it is to be our new home. A scouting mission, if you will. Go, see what this place has to offer. I will follow Wrathion and attempt to help in any way I can. Try not to upset the locals any more than you must, though. I doubt many of them are used to seeing dragons walk among them. Meet up with us once you've gotten the lay of the land.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormwind City Quest turn-in 40 mapped points
Stormwind City map showing where to go for Ground LeaveTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #84 79.8 26.9

Elwynn Forest Objective area 1 mapped point
Elwynn Forest map showing where to go for Ground LeaveObjective area

In-game waypoint: /way #37 32.4 49.8

Coordinates

  • Turn-inStormwind City 79.8, 26.9/way #84 79.8 26.9
  • Objective area (centre of the marked area)Stormwind City 61.3, 72.3/way #84 61.3 72.3
  • Objective area (centre of the marked area)Stormwind City 62.3, 76.8/way #84 62.3 76.8
  • Objective area (centre of the marked area)Stormwind City 52.2, 13.3/way #84 52.2 13.3
  • Objective area (centre of the marked area)Stormwind City 49.5, 86.3/way #84 49.5 86.3
  • Objective areaElwynn Forest 32.4, 49.8/way #37 32.4 49.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormwind City map

Quests whose map markers the client places closest to this one on Stormwind City, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Stormwind City:

  • Stormwind, ElwynnAlliance · about 560 yards south
  • Goldshire, ElwynnAlliance · about 1,200 yards south
  • Flamestar Post, Burning SteppesAlliance and Horde · about 1,400 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 620 yards south-west
  • Objective areaabout 650 yards south-west
  • Objective areaabout 500 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Community notes from Wowhead · 6 comments

Top 3 shown above

The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

The top 3 are shown in Top Comments above. Read all 6 on Wowhead.

Storyline

The Obsidian Warders

Part 2 of 4.

Previous: Draconic Connections · Next: Aspectral Invitation

  1. 1Draconic Connections
  2. 2Ground Leave
  3. 3Aspectral Invitation
  4. 4An Iconic, Draconic Look

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Draconic ConnectionsThe Forbidden Reach · Level 10-60

    Ordinarily such a flight would take considerably longer. But when the bronze Aspect himself speeds you on your way, it allows one to make the journey in record... <ahem> ...time. Oh, the soldiers with the pointy weapons? Not to worry. Merely a formality.

After this quest

Taken from the storyline's own step order.

  • Aspectral InvitationDragon Isles · Level 10-70

    Ah, <name>. Impeccable timing! I just met with Lord Commander Turalyon and his allies, and they have accepted the Aspects' invitation to the Dragon Isles. You will be coming along, of course? It wouldn't be the same without you! I imagine you have noticed some unfamiliar faces gathered here.

The storyline at a glance

The Obsidian Warders has 4 steps, from Draconic Connections to An Iconic, Draconic Look.

Maps its steps are placed on (steps per map): Stormwind City (3), Elwynn Forest (1).

Steps of this storyline count toward:

Other storylines on the Stormwind City map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.