You have to first visit the Embassy before you can get credit for visiting the Bank, Auction House, or Portal Room.
Quest
Ground Leave
A World of Warcraft quest in The Forbidden Reach. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Doesn't seem to be the case anymore.
Throughout this quest, you're actually being followed by a member of SI:7 who's keeping tabs on you.
Who is it? Elling Trias, the cheesemonger from the Trade District! He's disguised as a patron at the bank, an auction goer at the auction house, an apprentice mage at the mage tower, and a guard at the Stormwind Embassy. Just pay attention for the guy with black hair and an eyepatch.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(66513))
Requirements
Read from the Blizzard quest API.
What to do
Description
Perhaps we should get an idea of this city, if it is to be our new home. A scouting mission, if you will. Go, see what this place has to offer. I will follow Wrathion and attempt to help in any way I can. Try not to upset the locals any more than you must, though. I doubt many of them are used to seeing dragons walk among them. Meet up with us once you've gotten the lay of the land.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #84 79.8 26.9
Objective areaIn-game waypoint: /way #37 32.4 49.8
Coordinates
- Turn-inStormwind City 79.8, 26.9
/way #84 79.8 26.9 - Objective area (centre of the marked area)Stormwind City 61.3, 72.3
/way #84 61.3 72.3 - Objective area (centre of the marked area)Stormwind City 62.3, 76.8
/way #84 62.3 76.8 - Objective area (centre of the marked area)Stormwind City 52.2, 13.3
/way #84 52.2 13.3 - Objective area (centre of the marked area)Stormwind City 49.5, 86.3
/way #84 49.5 86.3 - Objective areaElwynn Forest 32.4, 49.8
/way #37 32.4 49.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormwind City map
- The Dragon Isles Await same spot
- The Shadow of Gilneas about 50 yards
- The New Guard about 50 yards
- Battle for Azeroth: Tides of War about 80 yards
- The Horde Uprising about 110 yards
- The Call of War about 110 yards
- Second Sight about 110 yards
- From the Ashes... about 110 yards
- Return of the Warrior King about 110 yards
- Champion: Shandris Feathermoon about 120 yards
Quests whose map markers the client places closest to this one on Stormwind City, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormwind City:
- Stormwind, Elwynn
- Goldshire, Elwynn
- Flamestar Post, Burning Steppes
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The Obsidian Warders
Part 2 of 4.
Previous: Draconic Connections · Next: Aspectral Invitation
- 1Draconic Connections
- 2Ground Leave
- 3Aspectral Invitation
- 4An Iconic, Draconic Look
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Draconic Connections
Ordinarily such a flight would take considerably longer. But when the bronze Aspect himself speeds you on your way, it allows one to make the journey in record... <ahem> ...time. Oh, the soldiers with the pointy weapons? Not to worry. Merely a formality.
After this quest
Taken from the storyline's own step order.
- Aspectral Invitation
Ah, <name>. Impeccable timing! I just met with Lord Commander Turalyon and his allies, and they have accepted the Aspects' invitation to the Dragon Isles. You will be coming along, of course? It wouldn't be the same without you! I imagine you have noticed some unfamiliar faces gathered here.
The storyline at a glance
The Obsidian Warders has 4 steps, from Draconic Connections to An Iconic, Draconic Look.
Maps its steps are placed on (steps per map): Stormwind City (3), Elwynn Forest (1).
Steps of this storyline count toward:
Other storylines on the Stormwind City map
- The Missing Expedition
- The Dragonscale Expedition
- Dragon Isles City Intro Quests
- The King's Path
- Cataclysm Chromie Time Breadcrumbs
- Allies of the Alliance: Dark Iron Dwarf
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.