It doesn't look like you get a free ride to the post
so you'll have to go through barrens, into RFK and then take the bridges leading to Freewind.The quest ender is located on a Mesa you can reach with your River Boat. Do not take the long away through RFK.
Quest
Free Freewind Post
A World of Warcraft quest in Thousand Needles. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Sail to (46.4 , 57.9) and just jump up on the ground. No need to waste time on trying to go over the bridges.
Note that a prerequisite to this quest would be completing this quest.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25836))
Requirements
Read from the Blizzard quest API.
What to do
Description
Well, it looks like it's time for us to part ways, at least for a while. To the northwest, the tauren of Freewind Post are in desperate need of your assistance in pushing back the Grimtotem clan! You know, you've been such a great help around here, I bet you're going to be their hero in no-time!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #64 46.3 57.5
Coordinates
- Turn-inThousand Needles 46.3, 57.5
/way #64 46.3 57.5 - Objective areaThousand Needles 75.9, 74.7
/way #64 75.9 74.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Thousand Needles map
- The Power of Thousands about 410 yards
- The Crone's Wrath about 840 yards
- Snakes and Stones about 840 yards
- Breaking Chains about 840 yards
- Battle Pet Tamers: Kalimdor about 960 yards
Quests whose map markers the client places closest to this one on Thousand Needles, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Thousand Needles:
- Mudsprocket, Dustwallow Marsh
- Fizzle & Pozzik's Speedbarge, Thousand Needles
- Mossy Pile, Un'Goro Crater
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 22 comments
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Other quests on the Thousand Needles map
Reward details
Reputation: Thunder Bluff +25
Baine Bloodhoof leads his people, the proud Tauren, from this mighty Horde capital.
Reputation group: Horde.
Other quests in Thousand Needles that reward Thunder Bluff reputation: To the Summit (+25), The Grimtotem are Coming (+250), Grimtotem in the Post (+250), The Brave and the Bold (+250), Horn of the Traitor (+350), Together Again (+10).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Thousand Needles
Part 59 of 107.
Previous: Free Freewind Post · Next: Grimtotem in the Post
- 54The Greatest Flavor in the World!
- 55We All Scream for Ice Cream... and then Die!
- 56Freezing the Pipes
- 57That Smart One's Gotta Go
- 58Free Freewind Post
- 59Free Freewind Post
- 60Grimtotem in the Post
- 61Grimtotem in the Post
- 62Save the Sentinel
- 63The Brave and the Bold
- 64Horn of the Traitor
- 65Horn of the Traitor
Showing steps 54 to 65 of 107.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- That Smart One's Gotta Go
There's some kind of smart brain bug in the back of the cave. It's in charge of all of the silithid down there. My ice cream is melting! How am I supposed to launch my ice cream empire, and save my inventory, if that thing's in there?!
After this quest
Taken from the storyline's own step order.
- Grimtotem in the Post
The journey ahead must begin with you killing the Grimtotem invaders at Freewind Post. If you can't stop them here, we won't be able to move into their territory.
Other quests with this name
This one: Horde only · Thousand Needles · Level 15-30.
The storyline at a glance
Thousand Needles has 107 steps, from The Grimtotem are Coming to Spread the Word.
Maps its steps are placed on (steps per map): Thousand Needles (106), Feralas (1).
Steps of this storyline count toward:
Other storylines on the Thousand Needles map
- The Elemental Lords IV
- Battle Pet Tamers
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.