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Quest

Instruments of Destruction

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Bannar+29via Wowhead (opens the original comment in a new tab)

For alts jumping in just to get the recipe - you will need to unlock Horde outposts for at least Drustvar and Stormsong Valley (Krazzlefrazz Outpost and Warfang Hold respectively). The quests to do so: The Kul Tiras Campaign and The Ongoing Campaign. The respective drums won't show until you fully unlock those footholds. Fortunately, the quest lines are short. If you do not see a possibility to pick a quest from Nathanos, choose your next move with Your Next Move first.

Frankly, the Tiragarde drum is not located within the main Horde foothold but a secondary one (Timberfell Outpost) and despite my alt not unlocking it and unfriendly NPCs running all around, I was able to see and interact with the drum.

3
Oceandust+10via Wowhead (opens the original comment in a new tab)

Don't be like me and think that you have to craft some sort of drum first in order to do this quest. You do not need any materials or items in your bag to do this quest. Just go to the specified locations on your map and click the drum in each of the zones.

Read all 15 on Wowhead ↗

Quest facts

LevelLevel 10-60
CategoryLeatherworking
Quest ID55223

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55223))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

Our work is almost finished. These drums, while powerful, are practically useless here in port. If you want to get the most benefit from them, you'll need to spread them out. I'd suggest one for each territory here and in Kul Tiras, to help you when you are on a quest and to keep you at your strongest when you're behind enemy lines. Look for someplace centralized in each territory to place drums. Once you return, I'll show you how to make the mallet needed to utilize the drums.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 2 mapped points
Zuldazar map showing where to go for Instruments of DestructionTurn-inObjective area

In-game waypoint: /way #862 59.1 59.9

Tiragarde Sound Objective area 1 mapped point
Tiragarde Sound map showing where to go for Instruments of DestructionObjective area

In-game waypoint: /way #895 71.7 51.1

Drustvar Objective area 1 mapped point
Drustvar map showing where to go for Instruments of DestructionObjective area

In-game waypoint: /way #896 37.6 26.5

Stormsong Valley Objective area 1 mapped point
Stormsong Valley map showing where to go for Instruments of DestructionObjective area

In-game waypoint: /way #942 50.4 32.8

Coordinates

  • Turn-inZuldazar 59.1, 59.9/way #862 59.1 59.9
  • Objective areaZuldazar 58.1, 62.8/way #862 58.1 62.8
  • Objective areaTiragarde Sound 71.7, 51.1/way #895 71.7 51.1
  • Objective areaDrustvar 37.6, 26.5/way #896 37.6 26.5
  • Objective areaStormsong Valley 50.4, 32.8/way #942 50.4 32.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Zuldazar:

  • Port of Zandalar, ZuldazarHorde · about 60 yards north-west
  • The Mugambala, ZuldazarHorde · about 510 yards west
  • Warport Rastari, ZuldazarHorde · about 920 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 5,700 yards north-west
  • Objective areaabout 190 yards south-west
  • Objective areaabout 2,900 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Where this quest fits

Other quests with this name

This one: Horde only · Level 10-60.

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.