Step inside of the smoke and the a button will pop up for you to click.
Quest
Into a Skittering City
A World of Warcraft quest in City of Threads - Lower. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78228))
What to do
Description
I sent these 'invitations' to you and Alleria, both. I'd have bet my father's sword you wouldn't let such a unique opportunity pass you by--it's what sets you apart from us all. Alleria, however... Nevermind. She's as cautious as she is assertive. I suppose I was hoping for the latter, but it's the former that's kept her alive. Perhaps she'll find us later on. For now, it's time you and my new acquaintance properly meet.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the City of Threads - Lower map
- A Spy Like Us about 260 yards
- Defense of the People about 260 yards
- Make Them Prey about 260 yards
- Information Control: Ansurek's Truth about 290 yards
- Setting Boundaries about 320 yards
- Loss of Limb about 320 yards
- Armaments: Weaponry about 400 yards
- Legs in the Ceiling about 490 yards
- ...And Now I'm Arachnophobic about 500 yards
- Whispers from the Web about 570 yards
Quests whose map markers the client places closest to this one on City of Threads - Lower, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on City of Threads - Lower:
- The Burrows, Azj-Kahet
- Wildcamp Ul'ar, Azj-Kahet
- Weaver's Lair, Azj-Kahet
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 1 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
If it doesn't show up, walk out of the cave and then back into the smoke and it should pop up.
Other quests on the City of Threads - Lower map
Storyline
Plans within Plans
Part 2 of 7.
Previous: A Most Intriguing Invitation · Next: Like a Spider on the Wall
- 1A Most Intriguing Invitation
- 2Into a Skittering City
- 3Like a Spider on the Wall
- 4Rewriting the Rewritten
- 5Kaheti Hospitality
- 6What We Still Have
- 7Uniting Severed Threads
Also part of: Catch Up: War Within: Wrapper 3 (part 13 of 17).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Most Intriguing Invitation
We've received an invitation. Or rather, you have, <name>. It's a request to meet with the Vizier. That name rattles even the most wealthy and powerful figures in the City of Threads. Gaining this individual as an ally could seal our victory against Ansurek's horrid little shadow for good.
After this quest
Taken from the storyline's own step order.
- Like a Spider on the Wall
Inviting Alleria was a risk... but even at this moment, I feel it was worth taking. I know it was. I will speak with her on my own. In the meantime, I'd like you to venture into the city above. The pheromones Nizrek gifted you will allow access into the Umbral Bazaar.
The storyline at a glance
Plans within Plans has 7 steps, from A Most Intriguing Invitation to Uniting Severed Threads.
Maps its steps are placed on (steps per map): Azj-Kahet (3), City of Threads - Lower (2), City of Threads (2).
Steps of this storyline count toward:
Other storylines on the City of Threads - Lower map
- To Kill a Queen
- Pillar-nest of Horrors
- Mr. Sunflower's Therapy
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.