It feels like 100 people are fighting over 3 quest mobs.
How does something like this still happen after all these years?
Quest
Lab Access
A World of Warcraft quest in City of Threads. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Only a handful of mobs, slow respawn times, and to top it all off, the quest items aren't even 100% drops. I've noticed that a number of War Within quests seem to feature quest mobs with unreasonably slow respawn times, especially considering the number of people trying to complete the quest at once.
to easily find your target that you have to kill use this macro
/cleartarget
/tar loyalist
/cleartarget [dead]
/tm 8fly around the building spaming it.
you will find loads of them and finish it fast.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79233))
What to do
Description
As much as I adore skulking in the shadows, the juiciest intel is going to be inside the laboratory of the Grand Splicer. Of course you'll need the proper pheromones once you're in, but we can take care of that with a little biological forgery. The nerubian loyalists here are surely on the invite list. Six of their secretions should be enough to disguise the three of us.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the City of Threads map
- Sabotage: Transformatory Vessels about 180 yards
- Infiltration: Production Blocker about 190 yards
- Spiders! about 600 yards
- Wet Work: Step Into Their Parlor about 660 yards
- Armaments: Arbalests about 720 yards
- Like a Spider on the Wall about 720 yards
- The Beginning of the End about 720 yards
- A Shot at the Top about 730 yards
- To Kill a Queen about 730 yards
- Our Chance to Strike about 730 yards
Quests whose map markers the client places closest to this one on City of Threads, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on City of Threads:
- The Burrows, Azj-Kahet
- Wildcamp Ul'ar, Azj-Kahet
- Mmarl, Azj-Kahet
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 47 comments
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Other quests on the City of Threads map
Storyline
News from Below
Part 4 of 10.
This is the 2nd chapter of the max level campaign, in Zone 5.
Previous: Creeping Through Corridors · Next: Making of a Monster
- 1Gathering Intel
- 2A Spider's-Eye View
- 3Creeping Through Corridors
- 4Lab Access
- 5Making of a Monster
- 6The Queen's Chains
- 7Rogue Agent
- 8Go Loud
- 9Manufactured Mutiny
- 10News From Below
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Creeping Through Corridors
I've identified three sites of interest to investigate. A stockpile on the east side of the complex, a warehouse in the center, and lastly, that big storehouse with royal Sureki flags outside it. We'll rendezvous there. There's less chance of discovery if we move separately through the area.
After this quest
Taken from the storyline's own step order.
- Making of a Monster
We've got a new objective: Figure out what Ansurek's plans are for this... thing. We'll find our answers inside the laboratory of the Grand Splicer. I'd bet my blades on it. I scouted a maintenance hatch on the roof that you can grapple up to.
The storyline at a glance
News from Below has 10 steps, from Gathering Intel to News From Below.
Maps its steps are placed on (steps per map): City of Threads (6), Azj-Kahet (3), Isle of Dorn (1).
Steps of this storyline count toward:
Other storylines on the City of Threads map
- Pawns and Puppetry
- To Kill a Queen
- Plans within Plans
- Grieve & Weave
- Pillar-nest of Horrors
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.