It will cost you an arm and a leg ;)
Quest
It'll Cost You
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Glad it didn't cost my brother too...
I went to where the map said the arm was. It was not there. I ran around for a bit looking, didn't find it anywhere. Abandoned the quest, re-got it from the quest giver, and was able to find it. Hope this helps if this happens to you too.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40856))
Description
If yeh need demon parts, oh aye, this place is right teeming with them fel buggers. Yer bound ta find what'yer lookin' fer probably near them portals they've got jus' sou'east of 'ere.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inAzsuna 65.2, 24.9
/way #630 65.2 24.9 - Objective areaAzsuna 66.8, 27.7
/way #630 66.8 27.7 - Objective areaSuramar 23.9, 75.3
/way #680 23.9 75.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azsuna map
- Control is Key about 50 yards
- Scribal Knowledge about 50 yards
- Runes of Power about 50 yards
- To Know Your Enemy about 50 yards
- To Felblaze Ingress about 80 yards
- Arkethrax about 200 yards
- Quantity Over Quality about 200 yards
- They're Doing it Wrong about 200 yards
- Felblaze Ingress about 200 yards
- Eye See You about 200 yards
Quests whose map markers the client places closest to this one on Azsuna, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azsuna:
- Felblaze Ingress, Azsuna
- Azurewing Repose, Azsuna
- Meredil, Suramar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 10 on Wowhead.
Storyline
Legion Engineering
Part 4 of 31.
Previous: Our Man in Azsuna · Next: The Missing Pieces
- 1Aww Scrap!
- 2Endless Possibilities
- 3Our Man in Azsuna
- 4It'll Cost You
- 5The Missing Pieces
- 6The Latest Fashion: Headguns!
- 7Resupplying the Line
- 8In My Sights
- 9All Charged Up
- 10Always the Last Thing
- 11Modular Modifications
- 12It's Not Rocket Science
Showing steps 1 to 12 of 31.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Our Man in Azsuna
Yikes! OK. This thing is missing a LOT of parts. Why don't you go hunt down some new gears or whatever while I do what I can to its existing frame? A colleague of ours, down in Azsuna, may be able to help out here. His name's Flintlocke. Fetching parts should keep him out of trouble.
After this quest
Taken from the storyline's own step order.
- The Missing Pieces
Yeh seem ta 'ave everything yeh need. Head back to Didi now wit' yer supplies and giv'er a slap on tha back from me!
The storyline at a glance
Legion Engineering has 31 steps, from Aww Scrap! to Time for a Recharge.
Maps its steps are placed on (steps per map): Dalaran (16), Azsuna (8), Val'sharah (3), Stormheim (3).
Other storylines on the Azsuna map
- Defending Azurewing Repose
- Azsuna versus Azshara
- Legion Inscription
- Legion Enchanting
- Behind Legion Lines
- Balance of Power
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

