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Quest Log

Control is Key (ID 39941)

Control is Key is a quest for level 10-45. It is step 12 of 42 in the Legion Inscription storyline. The quest's turn-in marker is in Azsuna at 65.1, 26.0. It rewards 1 reward item, 6,150 experience and money.

Description

We demon hunters ritualistically remove our eyes in order to see the demons more clearly.

Down below, a demon commander walks amongst his troops, unseen by normal eyes. He keeps the chaos in order, as we must keep our chaos in check.

Destroy his warding crystal, then slay him.

Rewards

You will receive:

Money20 gold22 silver
Experience6,150 XP
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Rewards in detail
TypeRewardAmount
ExperienceXP6,150
MoneyGold20g 22s

Reward details

Items you receive

TypeTrade Goods
Item level40
Sells to vendors for25 copper
Lowest listed price3 gold

“Commonly found when milling herbs native to the Broken Isles.”

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapAzsunaTurn-in marker at 65.1, 26.0, 2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Azsuna Quest turn-in 2 mapped points
Azsuna map showing where to go for Control is KeyTurn-inObjective area

In-game waypoint: /way #630 65.1 26.0

Coordinates

  • Turn-inAzsuna 65.1, 26.0/way #630 65.1 26.0
  • Objective areaAzsuna 68.5, 26.2/way #630 68.5 26.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Azsuna map

Quests whose map markers the client places closest to this one on Azsuna, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Azsuna:

  • Felblaze Ingress, AzsunaAlliance and Horde · about 140 yards south-west
  • Azurewing Repose, AzsunaAlliance and Horde · about 1,100 yards west
  • Western SuramarAlliance and Horde · about 1,200 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 230 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Legion Inscription

Part 12 of 42.

Previous: Runes of Power · Next: The Burdens of Hunting

  1. 7Inscription of the Body
  2. 8Opposites Repel
  3. 9Containing the Demon Within
  4. 10Scribal Knowledge
  5. 11Runes of Power
  6. 12Control is Key
  7. 13The Burdens of Hunting
  8. 14Our New Allies
  9. 15The Price of Power
  10. 16Defense Symbology
  11. 17Opposites Repel
  12. 18Containing the Demon Within

Showing steps 7 to 18 of 42.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Runes of PowerLevel 10-45

    Look closely, scribe, and you may learn. As the demons spread out over a region, the more clever ones will inscribe runes upon the ground. The fel taint pervades this entire hillside, but the corruption is darkest around these runes, disallowing anything pure to grow ever again. Study these runes.

After this quest

Taken from the storyline's own step order.

  • The Burdens of HuntingLevel 10-45

    There is nothing more I have to teach you, scribe. The Illidari stand behind you in the battle against the Legion.

Other quests with this name

This one: Hunter, Warlock, Druid, Mage, Death Knight, Monk and more · Level 10-45.

The storyline at a glance

Legion Inscription has 42 steps, from Sign This to Demon Ink.

Maps its steps are placed on (steps per map): Dalaran (18), Azsuna (15), Stormheim (4), Ironforge (2).

Other storylines on the Azsuna map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Other versions of this quest

2 quests carry the name Control is Key. They differ in the classes shown here.

QuestClassesID
Control is Key (this page)Hunter, Warlock, Druid, Mage, Death Knight, Monk, Priest, Paladin, Rogue, Shaman, Warrior39941
Control is KeyDemon Hunter40063
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