wrong quest. go back to Captain Vimes in Theramore and turn in the quest
Quest
Justice for the Hyals
A World of Warcraft quest in Dustwallow Marsh. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Okay so...I've completed all of the Dustwallow quests; except for this one. I've been searching all over the place for quite a while now, talking to characters, but I just can't get started on the Hyal one. Did I miss anything? (Draenei hunter..level 51 at the moment)
Ok, I'm also done with all other quests except this series.
The quest text mentions Shady Rest Inn. That means you need to travel to that place, which is at the border between Dustwallow Marsh and Barrens. You pick up three items and three quests there, and return back to Theramore to turn them in.
At this point, I still have some quests about a deserter named Reethe that Captain Vimes kept on sending me to find, including the quest The Deserter. After flying out again and back, I get sent to deal with the Grimtotem Clan once again, after having already finished the quests related to the achievement.
Vimes send me back to North Point, and I got the quests Confirming the Suspicion and Arms of the Grimtotems, which are actually prequels to the raptor-wrangling quest.
After finishing them, I get sent to Tabetha's farm, which, after Razing Direhorn Post, brings me to this quest.
In retrospect, you should begin Dustwallow Marsh questing with picking up the three items at the Shady Rest Inn. This storyline directly ties in with the Grimtotem one and the Black Dragon one. Doing them in conjunction would save you the most time.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27430))
Requirements
Read from the Blizzard quest API.
What to do
Description
Although these Grimtotems were simply a nuisance to me, Captain Vimes will want to know of your deeds. Bring him the news that you have tracked down and dealt with those responsible for the burning of the Shady Rest Inn. It's too late to save Jim Hyal's family, but perhaps the Grimtotems will think twice before attacking anyone connected to Theramore.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #70 68.2 48.6
Coordinates
- Turn-inDustwallow Marsh 68.2, 48.6
/way #70 68.2 48.6 - Objective areaDustwallow Marsh 46.0, 57.1
/way #70 46.0 57.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dustwallow Marsh map
- Aftershocks about 220 yards
- Breaking the Cycle about 220 yards
- Creative Solutions about 240 yards
- The Sullied Banner about 280 yards
- Honor the Flame about 440 yards
- A Bitter Reunion about 480 yards
Quests whose map markers the client places closest to this one on Dustwallow Marsh, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Dustwallow Marsh:
- Theramore, Dustwallow Marsh
- Mudsprocket, Dustwallow Marsh
- Northwatch Hold, Southern Barrens
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
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Storyline
Dustwallow Marsh
Part 54 of 83.
Previous: Raze Direhorn Post! · Next: Peace at Last
- 49Raptor Captor
- 50Unleash the Raptors
- 51Prisoners of the Grimtotems
- 52Tabetha's Assistance
- 53Raze Direhorn Post!
- 54Justice for the Hyals
- 55Peace at Last
- 56The Theramore Docks
- 57Inspecting the Ruins
- 58Suspicious Hoofprints
- 59The Black Shield
- 60Lieutenant Paval Reethe
Showing steps 49 to 60 of 83.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Raze Direhorn Post!
There's no scrying necessary to see the trouble my new "neighbors" are creating. And if this is the band that burnt down the Shady Rest Inn, as you claim, there's no reason to tolerate their presence any longer. Take this torch and raze their camp to the ground!
After this quest
Taken from the storyline's own step order.
- Peace at Last
I wish we had a way of letting James Hyal's wife and son know that we have brought their murderers to justice. <Captain Vimes produces a small wreath decorated with flowers.> There are some who say that their spirits will know, even if we cannot reach them.
The storyline at a glance
Dustwallow Marsh has 83 steps, from Traitors Among Us to Challenge to the Black Flight.
Maps its steps are placed on (steps per map): Dustwallow Marsh (81), Stormwind City (1), Thunder Bluff (1).
Steps of this storyline count toward:
Other storylines on the Dustwallow Marsh map
- The Blue Dragons
- Testing Loyalties
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Dustwallow Marsh.