It's hell when the yellow question mark is right on the screen and you can't find it, especially for blonde mages. After you kill 'him' and get the key, jump ship toward the open sea to the north, turn and swim to the bottom, on the north side of the ship there's a hole you can swim through and viola, "work complete".
Quest
Lifting the Curse
A World of Warcraft quest in Wetlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The chest is at the bottom of the ship. The last floor, you'll notice one of them big boat guns at the ground, then towards the left is the chest, with a mob near it. I had some issues finding it, so I thought it be helpful to post this on wowhead.
Jump off the north part of the ship and swim into the hole at the bottom of the ship. Not a window, an actual hole blasted into the ship. Dont waste time like I did
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25818))
Requirements
Read from the Blizzard quest API.
What to do
Description
To break the curse, there must be a reckoning. Captain Halyndor damned us all to covet a forbidden artifact; the Eye of Paleth. His spirit still covets it, standing guard over the strongbox of his old ship, the Intrepid. Vanquish the soul of the one who cursed us so, {class}. Defeat the Captain, claim his key, and spirit the Eye of Paleth far from this place.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #56 14.4 24.1
Coordinates
- Turn-inWetlands 14.4, 24.1
/way #56 14.4 24.1 - Objective areaWetlands 15.4, 23.6
/way #56 15.4 23.6 - Objective areaWetlands 15.2, 29.4
/way #56 15.2 29.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Wetlands map
- Honor the Flame about 640 yards
- Wrath of the Lich King: To Northrend! about 960 yards
Quests whose map markers the client places closest to this one on Wetlands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Wetlands:
- Menethil Harbor, Wetlands
- Whelgar's Retreat, Wetlands
- Dun Modr, Wetlands
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
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Reward details
Reputation: Stormwind +75
One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.
Reputation group: Alliance.
Other quests in Wetlands that reward Stormwind reputation: When Life Gives You Crabs (+250), Claws from the Deep (+250), Reclaiming Goods (+75), The Search Continues (+25), Search More Hovels (+75), Return the Statuette (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Wetlands
Part 19 of 40.
Previous: The Cursed Crew · Next: The Eye of Paleth
- 14Search More Hovels
- 15Return the Statuette
- 16The Third Fleet
- 17Cursed to Roam
- 18The Cursed Crew
- 19Lifting the Curse
- 20The Eye of Paleth
- 21Dinosaur Crisis
- 22I'll Call Him Bitey
- 23Crocolisk Hides
- 24The Mosshide Job
- 25Gizmos and Gadgets
Showing steps 14 to 25 of 40.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Cursed Crew
The sailors of the Third Fleet are damned, forever cursed to wander these shores in agony. Fitzsimmons' anguish is tied to us; so long as we suffer, there can be no rest for him, either. You must end the suffering of my crewmates' spirits. Purge their ghosts from this plane, and return to me.
After this quest
Taken from the storyline's own step order.
- The Eye of Paleth
Opening the chest reveals a blackened orb, pulsing with an eerie light. This must be the foul Eye of Paleth that damned these sailors' souls. Such corruption should be purged. Perhaps a priest in Menethil Harbor could help you.
The storyline at a glance
Wetlands has 40 steps, from Fight the Flood to The Battle of Thandol Span.
Maps its steps are placed on (steps per map): Wetlands (40).
Steps of this storyline count toward:
Other storylines on the Wetlands map
- Wrath of the Lich King Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Wetlands.