The Cursed Crew is an Alliance-only quest for level 10-30 in Wetlands. It is step 18 of 40 in the Wetlands storyline. The quest's turn-in marker is in Wetlands at 15.2, 29.4. It rewards 5 reward items, 1 reputation reward, 4,100 experience and money.
Description
The sailors of the Third Fleet are damned, forever cursed to wander these shores in agony. Fitzsimmons' anguish is tied to us; so long as we suffer, there can be no rest for him, either.
You must end the suffering of my crewmates' spirits. Purge their ghosts from this plane, and return to me.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Quests whose map markers the client places closest to this one on Wetlands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Wetlands:
Menethil Harbor, WetlandsAlliance · about 860 yards south
Whelgar's Retreat, WetlandsAlliance · about 1,000 yards east
Dun Modr, WetlandsAlliance · about 1,500 yards east
From the turn-in, the objective areas lie:
Objective areaabout 60 yards west
Objective areaabout 150 yards north
Objective areaabout 150 yards north
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
To break the curse, there must be a reckoning. Captain Halyndor damned us all to covet a forbidden artifact; the Eye of Paleth. His spirit still covets it, standing guard over the strongbox of his old ship, the Intrepid. Vanquish the soul of the one who cursed us so, <class>.
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
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