I finished all these quests sometime ago so when I got the quest to find Laurent again, I could not find him. So this is where he is if you have the same situation I did. Go to Sinfall where the covenant is. Click on the bat near the mirror that will transport you to the surface. Set way to 27.35, 40.40. This is near the grate that you can jump through to get back to the covenant area. He's on a ledge just a few steps away. Ridiculous how much I had to search to find him right next to me.
Quest
Mirror to Maldraxxus
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You all are probably not as dumb as me, but in the off-chance you are. Take the elevator up at 30, 47. Bang a right when you get off. Head up the rock road veering left and you'll realize you are headed in the right direction where the mirror is and ultimately Laurent..
"we can realize our efforts to recover the final medallion."
This assumes you have finished the dungeon quest, Halls of Atonement: Medallion of Pride, and that the medallion of wrath was secured, despite the fact that it never comes up again in the questline, and it's place still sits empty in Sinfall.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(58406))
Description
I've received word that Laurent's made substantial progress with his repairs. Once the mirror has been restored, we can realize our efforts to recover the final medallion. Head to the ramparts and see if his work is near completion.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #1525 27.3 40.4
Coordinates
- Turn-inRevendreth 27.3, 40.4
/way #1525 27.3 40.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Revendreth map
- Building Your Renown about 90 yards
- A New Court about 110 yards
- Ember Court Rehearsal about 110 yards
- The Ember Court about 110 yards
- Honored Attendance about 110 yards
- Formal Entertainment about 110 yards
- Formal Refreshments about 110 yards
- Sinfall about 150 yards
- Securing Sinfall about 160 yards
- Binding Power about 200 yards
Quests whose map markers the client places closest to this one on Revendreth, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Revendreth:
- Sinfall, Revendreth
- Sanctuary of the Mad, Revendreth
- Dominance Keep, Revendreth
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
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Storyline
Dominion
Part 1 of 2.
Next: The Medallion of Dominion
- 1Mirror to Maldraxxus
- 2The Medallion of Dominion
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- The Medallion of Dominion
Laurent speaks the truth. We must not delay. This mirror is our entryway into the heart of Maldraxxus. Together with Kael'thas, we will find Kel'Thuzad and rip the Medallion of Dominion from his undeserving grasp.
The storyline at a glance
Dominion has 2 steps, from Mirror to Maldraxxus to The Medallion of Dominion.
Maps its steps are placed on (steps per map): Revendreth (2).
Steps of this storyline count toward:
Other storylines on the Revendreth map
- The Final Atonement
- The Penitent Hunt
- Desire
- Confronting Sin
- The Seal of Contrition
- Patch Campaign
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.