This questline ends rather abruptly. Since you're in the area, pop into Maraudon and find a "Broken Relic" which starts a quest. It's not the instance you're entering, just the ... foyer. So no need for a group.
While you're killing the Maulers, one of them will likely drop a quest item. This will lead you to Kherrah who is caged, handily, right beside your broken relic which starts another questline. Note: Kherrah questline is also do-able by Horde.
And since you're in the area ... Melizza Brimbluzzle is also caged and requires an escort.
busy busy busy!
An excellent point that was unfortunately downvoted:
Schnoodledorfer on 2012/09/11 (Patch 5.0.5)
OP: "This questline ends rather abruptly." Don't pay too much attention to the way Wowhead breaks it into questlines. Behind Closed Doors should logically be considered part of the same line. After all, the text for this one says, "You are to search their corpses for clues to Kherrah's whereabouts." The "clue" you find when you do that gives you Behind Closed Doors, so it continues. But yes, it's not the same quest giver as the previous turn-in, so Wowhead doesn't make the connection.
Quest
Not So Fast!
A World of Warcraft quest in Desolace. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Loot the Maulers! They will drop an item that will continue the chain for you!
This questline is a prerequisite for the quest chain starting with Behind Closed Doors.
Having this final quest will allow [item=38567] to drop from [npc=4656], and so start the new quest chain.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14329))
What to do
Description
<The Khan of the Gelkis clan stares at you with an empty gaze as you detail the demon threat and Leh'prah's visions.> It matters not to me what becomes of this land now. I have failed my clan and my forefathers.... There is but one thing left in this world that might bring my old soul hope, and she's likely dead as well. My precious daughter, Kherrah, was taken from me by the Maraudine clan. If you can bring her back to me alive, I shall consider your proposal.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #66 40.5 95.5
Coordinates
- Turn-inDesolace 40.5, 95.5
/way #66 40.5 95.5 - Objective area (centre of the marked area)Desolace 31.2, 57.2
/way #66 31.2 57.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Desolace map
- Desecrate this Fire! about 850 yards
- Honor the Flame about 850 yards
- Merda Stronghoof about 1,670 yards
Quests whose map markers the client places closest to this one on Desolace, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Desolace:
- Camp Ataya, Feralas
- Thargad's Camp, Desolace
- Dreamer's Rest, Feralas
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 18 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 18 on Wowhead.
Other quests on the Desolace map
Storyline
Desolace
Part 58 of 63.
Previous: Three Princes · Next: Behind Closed Doors
- 52An Impactful Discovery
- 53Cleansing Our Crevasse
- 54Blubbergut
- 55Fish in a Bucket
- 56Chipping In
- 57Three Princes
- 58Not So Fast!
- 59Behind Closed Doors
- 60Time For Change
- 61While You're Here
- 62Into the Fray!
- 63Death to Agogridon
Showing steps 52 to 63 of 63.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Three Princes
The Gelkis reside in southwest Desolace. They are just as stubborn as the Magram, and since they have not suffered war and relocation, they are considerably stronger. Humbling the Gelkis will require an extreme show of force. Khan Shodo and his three sons rule the clan.
After this quest
Taken from the storyline's own step order.
- Behind Closed Doors
You've discovered the location of Khan Shodo's daughter, Kherrah. She is being held behind the doors to Maraudon! The rescue attempt is certain to be risky, but if you seek the Gelkis clan's cooperation, you must free the Khan's daughter.
The storyline at a glance
Desolace has 63 steps, from Rerouted! to Death to Agogridon.
Maps its steps are placed on (steps per map): Desolace (61), Stonetalon Mountains (2).
Steps of this storyline count toward:
Other storylines on the Desolace map
- Battle Pet Tamers
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.