Skip to content

Quest

Not So Fast!

A World of Warcraft quest in Desolace. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
cribby+23via Wowhead (opens the original comment in a new tab)

This questline ends rather abruptly. Since you're in the area, pop into Maraudon and find a "Broken Relic" which starts a quest. It's not the instance you're entering, just the ... foyer. So no need for a group.

While you're killing the Maulers, one of them will likely drop a quest item. This will lead you to Kherrah who is caged, handily, right beside your broken relic which starts another questline. Note: Kherrah questline is also do-able by Horde.

And since you're in the area ... Melizza Brimbluzzle is also caged and requires an escort.

busy busy busy!

An excellent point that was unfortunately downvoted:
Schnoodledorfer on 2012/09/11 (Patch 5.0.5)
OP: "This questline ends rather abruptly." Don't pay too much attention to the way Wowhead breaks it into questlines. Behind Closed Doors should logically be considered part of the same line. After all, the text for this one says, "You are to search their corpses for clues to Kherrah's whereabouts." The "clue" you find when you do that gives you Behind Closed Doors, so it continues. But yes, it's not the same quest giver as the previous turn-in, so Wowhead doesn't make the connection.

Read all 18 on Wowhead ↗

Quest facts

LevelLevel 10-30
Quest ID14329

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14329))

What to do

StorylineDesolace, step 58 of 63
Rewards10g 50s, 4,100 XP

Description

<The Khan of the Gelkis clan stares at you with an empty gaze as you detail the demon threat and Leh'prah's visions.> It matters not to me what becomes of this land now. I have failed my clan and my forefathers.... There is but one thing left in this world that might bring my old soul hope, and she's likely dead as well. My precious daughter, Kherrah, was taken from me by the Maraudine clan. If you can bring her back to me alive, I shall consider your proposal.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Desolace Quest turn-in 10 mapped points
Desolace map showing where to go for Not So Fast!Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #66 40.5 95.5

Coordinates

  • Turn-inDesolace 40.5, 95.5/way #66 40.5 95.5
  • Objective area (centre of the marked area)Desolace 31.2, 57.2/way #66 31.2 57.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Desolace map

Quests whose map markers the client places closest to this one on Desolace, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Desolace:

  • Camp Ataya, FeralasHorde · about 690 yards south
  • Thargad's Camp, DesolaceAlliance · about 730 yards north
  • Dreamer's Rest, FeralasAlliance · about 860 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 1,200 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP

Storyline

Desolace

Part 58 of 63.

Previous: Three Princes · Next: Behind Closed Doors

  1. 52An Impactful Discovery
  2. 53Cleansing Our Crevasse
  3. 54Blubbergut
  4. 55Fish in a Bucket
  5. 56Chipping In
  6. 57Three Princes
  7. 58Not So Fast!
  8. 59Behind Closed Doors
  9. 60Time For Change
  10. 61While You're Here
  11. 62Into the Fray!
  12. 63Death to Agogridon

Showing steps 52 to 63 of 63.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Three PrincesDesolace · Level 10-30

    The Gelkis reside in southwest Desolace. They are just as stubborn as the Magram, and since they have not suffered war and relocation, they are considerably stronger. Humbling the Gelkis will require an extreme show of force. Khan Shodo and his three sons rule the clan.

After this quest

Taken from the storyline's own step order.

  • Behind Closed DoorsDesolace · Level 10-30

    You've discovered the location of Khan Shodo's daughter, Kherrah. She is being held behind the doors to Maraudon! The rescue attempt is certain to be risky, but if you seek the Gelkis clan's cooperation, you must free the Khan's daughter.

The storyline at a glance

Desolace has 63 steps, from Rerouted! to Death to Agogridon.

Maps its steps are placed on (steps per map): Desolace (61), Stonetalon Mountains (2).

Steps of this storyline count toward:

Other storylines on the Desolace map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.