Genuinely do not understand the thought process for this quest design. The progress bar is redundant, the NPC walks horrendously slowly, and if you miss a relic you have to wait to go back to that exact one again, as there are only 8 in total and you cannot pick up any duplicates.
Edit: I believe there are 10 in total actually, but still, not good design, it takes roughly 4 minutes for the NPC to do a full circuit, which isn't that bad, unless you are spending that entire time just waiting.
Quest
Not Safe for Work
A World of Warcraft quest in Zereth Mortis. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
One of the worst of the dailies, someone thought this is a FUN thing to do.
I've been following her around and picking up relics, but now I'm 7/8 and can't see them anymore when she spawns them in. Not sure what I did.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(65072))
Requirements
Read from the Blizzard quest API.
What to do
Description
Rana's discovery of Progenitor relics at the Ageless Shards has created quite a stir among the Enlightened. These relics predate our earlier discoveries, and through them we may gain a deeper understanding of the workings of Zereth Mortis. Rana is collecting the relics, but I fear she is in danger. Agents of Cartel Xy have been spotted in the area, and will likely attempt to steal the relics. Please travel to the Ageless Shards, and help Rana collect the relics.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #1970 61.4 49.2
Coordinates
- Objective areaZereth Mortis 61.4, 49.2
/way #1970 61.4 49.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zereth Mortis map
- Where There's a Pilgrim, There's a Way same spot
- Buried Remnants about 70 yards
- The Pilgrim's Journey about 80 yards
- Bzzzzt! about 80 yards
- Obvious Plant about 80 yards
- Your Death Or Mine about 80 yards
- Judgment Call about 80 yards
- Choose Your Fighter about 80 yards
- Operation: Relocation about 80 yards
- An Automa-free Diet about 140 yards
Quests whose map markers the client places closest to this one on Zereth Mortis, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Zereth Mortis:
- Pilgrim's Grace, Zereth Mortis
- Sepulcher Overlook, Zereth Mortis
- Sepulcher Of The First Ones, Zereth Mortis
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 15 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 15 on Wowhead.
Other quests on the Zereth Mortis map
Where this quest fits
Other daily quests in Zereth Mortis
- Hollow Efforts
- Historic Protection
- Materials of Creation
- Overgrown Story
- Aetheric Lattice
- Aeon Matrix
- Trappings of Success
- Choose Your Fighter
Other storylines on the Zereth Mortis map
- Patch Intro
- Forging a New Path
- We Battle Onward
- Forming an Understanding
- Crown of Wills
- A Means to an End
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.