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Quest

While You're Here

A World of Warcraft quest in Desolace. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
466912+165via Wowhead (opens the original comment in a new tab)

You pick up this quest inside Maraudon but prior to entering the actual instance. Found it while I was looking for the turn in to Behind Closed Doors (which is not completeable at this time).

You have to pick up 6 defiled relics. These are scattered throughout the Maraudine camp just outside of Maraudon. Once you have all 6 relics right click to destroy.

3
1022676+33via Wowhead (opens the original comment in a new tab)

Next to the caged centaur, you will find a statue on a shelf that gives the quest. Free the centaur if you are on that quest and go back outside. Suddenly, on the ground outside the dungeon entrance and inside the centaur tents you will see shimmering statues lying on the ground. Collect 6 of them then right-click the stack in your bag.

"Job's done!"

Read all 21 on Wowhead ↗

Quest facts

LevelLevel 10-30
LocationDesolace, Maraudon
Quest ID14333

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14333))

What to do

WhereDesolace, Maraudon
StorylineDesolace, step 61 of 63
Rewards4,100 XP

Description

The Maraudine have raided the Gelkis camps for many years, stealing anything they could get their hands on. One of their favorite torments is to take these relics of power which the Gelkis hold sacred, and bring them here to be defiled. The Gelkis clan would certainly be grateful if you were to find and destroy these defiled artifacts.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Desolace Quest turn-in 17 mapped points
Desolace map showing where to go for While You're HereTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #66 40.5 95.5

Maraudon Objective area no plotted point

Coordinates

  • Turn-inDesolace 40.5, 95.5/way #66 40.5 95.5
  • Objective area (centre of the marked area)Desolace 32.2, 54.0/way #66 32.2 54.0
  • Objective area (centre of the marked area)Desolace 30.8, 59.5/way #66 30.8 59.5
  • Objective area (centre of the marked area)Desolace 35.7, 59.8/way #66 35.7 59.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Desolace map

Quests whose map markers the client places closest to this one on Desolace, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Desolace:

  • Camp Ataya, FeralasHorde · about 690 yards south
  • Thargad's Camp, DesolaceAlliance · about 730 yards north
  • Dreamer's Rest, FeralasAlliance · about 860 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 1,300 yards north
  • Objective areaabout 1,200 yards north
  • Objective areaabout 1,100 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience4,100 XP

Storyline

Desolace

Part 61 of 63.

Previous: Time For Change · Next: Into the Fray!

  1. 52An Impactful Discovery
  2. 53Cleansing Our Crevasse
  3. 54Blubbergut
  4. 55Fish in a Bucket
  5. 56Chipping In
  6. 57Three Princes
  7. 58Not So Fast!
  8. 59Behind Closed Doors
  9. 60Time For Change
  10. 61While You're Here
  11. 62Into the Fray!
  12. 63Death to Agogridon

Showing steps 52 to 63 of 63.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Time For ChangeDesolace · Level 10-30

    <Kherrah listens to you as you explain recent events.> I agree with the words of the Kolkar Khan. The time for ancient grudges is over. It is a shame that it has taken a demonic crisis to unite the tribes. I shall return to my father and convince him to join your cause.

After this quest

Taken from the storyline's own step order.

  • Into the Fray!Desolace · Level 10-30

    For untold generations, the centaur clans have fought against one another, but no more. Because of your deeds, we stand here together fighting a common foe. We shall win our ancestral lands back from these demons, or we shall die as brothers. What of you, <name>?

The storyline at a glance

Desolace has 63 steps, from Rerouted! to Death to Agogridon.

Maps its steps are placed on (steps per map): Desolace (61), Stonetalon Mountains (2).

Steps of this storyline count toward:

Other storylines on the Desolace map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.