You turn this quest in an underground room. Entrance is at 31.94 17.98.
Quest
Not Their Last Stand
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you find this quest first like me and dont get a follow up quest you still need to complete Fate of the Guard after that you can move on into the storyline.
Quest design like this makes me happy that Craig is leaving Blizzard.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40949))
What to do
Description
I've been watching you- you are not with them. <Ivanel coughs quietly.> I am not long for this world, but there is one thing I would have you do while you are here. The hippogryphs here still fight bitterly to defend their home and their companions in the Moon Guard. They have not accepted that the Guard is no more. Please... send them away. Let them know there is nothing left for them to fight for here.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 33.7 18.0
Coordinates
- Turn-inSuramar 33.7, 18.0
/way #680 33.7 18.0 - Objective area (centre of the marked area)Suramar 30.8, 17.8
/way #680 30.8 17.8 - Objective areaSuramar 29.6, 18.4
/way #680 29.6 18.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- The Backdoor about 490 yards
- The Final Blessing about 510 yards
- Natural Adversaries about 510 yards
- Managazer about 510 yards
- Moonwhisper Rescue about 510 yards
- Redhoof the Ancient about 530 yards
- Fertilizing the Future about 530 yards
- Prongs and Fangs about 530 yards
- Trial of the Crusader: Hides of Legend about 590 yards
- Halls of Valor: The Hide of Fenryr about 590 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Obsidian Overlook, Highmountain
- Irongrove Retreat, Suramar
- Starsong Refuge, Val'sharah
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Moon Guard Stronghold
Part 3 of 12.
Previous: Sigil Reclamation · Next: Take Them in Claw
- 1Fate of the Guard
- 2Sigil Reclamation
- 3Not Their Last Stand
- 4Take Them in Claw
- 5The Rift Between
- 6Lay Waste, Lay Mines
- 7Precious Little Left
- 8Stop the Spell Seekers
- 9Starweaver's Fate
- 10The Orchestrator of Our Demise
- 11Overwhelming Distraction
- 12Last Stand of the Moon Guard
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Sigil Reclamation
The smooth square sigil weighs a fair amount more than its appearance would suggest. Handling it results in an intense tingling sensation in your palm- this is an object of focused, pure power. Such an advantage should not be so easily surrendered to the Nightborne.
After this quest
Taken from the storyline's own step order.
- Take Them in Claw
We should have seen this coming. My sister is dead, my friends are wounded and we will likely die here. I want revenge. <Lyrea hands you a vial full of growing green liquid.> We cannot beat them, but we can turn the Stronghold against them. Wild hippogryphs are attracted to the scent in this bottle.
The storyline at a glance
Moon Guard Stronghold has 12 steps, from Fate of the Guard to Last Stand of the Moon Guard.
Maps its steps are placed on (steps per map): Suramar (9), Highmountain (2), Ley Station Moonfall (1).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.