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Quest

Omnium Anomalies

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 80-90
LocationThe Lycaneum, Isle of Quel'Danas
CategoryOmnium Folio
Quest ID96226

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(96226))

Description

Shortly after the Omnium awoke, it began manifesting arcane anomalies around the Lycaneum. We believe these anomalies to be malfunctioning security protocols--the hostile projections they conjure can be quite lethal. If we do not dispatch them quickly, they will continue to manifest. As you deal with them, keep an eye out for anything peculiar that can help us understand the Omnium's current state.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Lycaneum Quest turn-in no plotted point
Isle of Quel'Danas Quest turn-in 2 mapped points
Isle of Quel'Danas map showing where to go for Omnium AnomaliesTurn-inObjective area

In-game waypoint: /way #2424 64.2 28.6

Coordinates

  • Turn-inIsle of Quel'Danas 64.2, 28.6/way #2424 64.2 28.6
  • Objective areaIsle of Quel'Danas 64.4, 28.4/way #2424 64.4 28.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Lycaneum map

Other quests whose map markers the client places on The Lycaneum.

Getting there

Flight points closest to the quest’s turn-in marker on The Lycaneum:

  • Terrace of the Sun, Isle of Quel'DanasAlliance and Horde · about 370 yards south-west
  • The Royal Exchange, Silvermoon CityHorde · about 3,000 yards south
  • Sanctum of Light, Silvermoon CityAlliance and Horde · about 3,100 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 60 yards south-west
  • Objective areaabout 200 yards south (on the Isle of Quel'Danas map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold98 silver
Experience11,750 XP

Reward details

Currency: Voidlight Marl x 150

Created at the confluence of Light and Void, this mystical substance may be traded for objects of similar significance. Used at Renown Quartermasters and other vendors across Midnight zones.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Sunstrider Omnium

Part 4 of 12.

Previous: The Magisters' Conundrum · Next: Lycaneum Chaos

  1. 1The Magisters' Call
  2. 2The Magisters' Conundrum
  3. 3The Magisters' Conundrum
  4. 4Omnium Anomalies
  5. 5Lycaneum Chaos
  6. 6The Shadowed Spire
  7. 7The Void Reveals
  8. 8Unraveling the Wards
  9. 9The Grand Magister's Key-Cipher
  10. 10Return to the Omnium
  11. 11The Omnium Reawakens
  12. 12Return to the Omnium

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Magisters' ConundrumLevel 80-90

    For the last few decades, a dormant artifact laid beneath the halls of Magisters' Terrace. Once serving as a beacon of knowledge to the Magisters, the artifact abruptly fell silent some decades ago. After the Dawnwell's rebirth, the artifact reawakened.

After this quest

Taken from the storyline's own step order.

  • Lycaneum ChaosLevel 80-90

    When the Omnium began to stir in its vault, we thought to move it here for observation. Evidently, this was a bad idea. The arcane magics seeping out are causing chaos. Folios casting all sorts of incomplete spells, arcane sparks running amok--even the candle flames have sprung to life!

The storyline at a glance

The Sunstrider Omnium has 12 steps, from The Magisters' Call to Return to the Omnium.

Maps its steps are placed on (steps per map): Isle of Quel'Danas (8), Eversong Woods (2), Silvermoon City (1), The Lycaneum (1).

Steps of this storyline count toward:

Other storylines on the Isle of Quel'Danas map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.