If you die while being on this quest (probably, because you prepared something in the kitchen and thought it is safe to stand next to the guy with the question mark above his head), do not fly to your grave stone on the map, fly to the question mark. It marks the position where you have to enter the building in order to get back to your corpse.
Quest
The Magisters' Conundrum
Quest facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(96225))
Description
For the last few decades, a dormant artifact laid beneath the halls of Magisters' Terrace. Once serving as a beacon of knowledge to the Magisters, the artifact abruptly fell silent some decades ago. After the Dawnwell's rebirth, the artifact reawakened. When we returned it to the Lycaneum for study, it unleashed chaos upon the library. Your assistance, and discretion, would be most appreciated.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #2424 64.1 29.0
Objective areaObjective areaIn-game waypoint: /way #2393 39.0 48.7
Coordinates
- Turn-inIsle of Quel'Danas 64.1, 29.0
/way #2424 64.1 29.0 - Objective areaIsle of Quel'Danas 64.2, 20.0
/way #2424 64.2 20.0 - Objective areaIsle of Quel'Danas 64.1, 27.3
/way #2424 64.1 27.3 - Objective areaIsle of Quel'Danas 61.9, 25.2
/way #2424 61.9 25.2 - Objective areaSilvermoon City 39.0, 48.7
/way #2393 39.0 48.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Quel'Danas map
- Seeking Knowledge Week 3 of 5: Ley Line Assaults about 10 yards
- Seeking Knowledge Week 2 of 5: Ritualized Arcana about 10 yards
- Seeking Knowledge Week 5 of 5: Off-World Magic about 30 yards
- Seeking Knowledge Week 4 of 5: Magical Primessence about 30 yards
- From Darkness, Light about 520 yards
- What Hope in the Light? about 560 yards
- In Times of Need about 610 yards
- Meet at the Sunwell about 660 yards
- Renewal for the Weary about 660 yards
- Relinquishing Relics about 680 yards
Quests whose map markers the client places closest to this one on Isle of Quel'Danas, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Quel'Danas:
- Terrace of the Sun, Isle of Quel'Danas
- The Royal Exchange, Silvermoon City
- Sanctum of Light, Silvermoon City
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Spell: Omnium FolioAn arcane folio containing powerful runes usable in combat.
Storyline
The Sunstrider Omnium
Part 3 of 12.
Previous: The Magisters' Conundrum · Next: Omnium Anomalies
- 1The Magisters' Call
- 2The Magisters' Conundrum
- 3The Magisters' Conundrum
- 4Omnium Anomalies
- 5Lycaneum Chaos
- 6The Shadowed Spire
- 7The Void Reveals
- 8Unraveling the Wards
- 9The Grand Magister's Key-Cipher
- 10Return to the Omnium
- 11The Omnium Reawakens
- 12Return to the Omnium
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Magisters' Call
<A floating missive hangs before you, written in a flowing magical script. At first, it appears to be nonsense. As you approach the parchment, the words shift and change, and a message forms.> The Magisters request your presence at Thalassian University.
After this quest
Taken from the storyline's own step order.
- Omnium Anomalies
Shortly after the Omnium awoke, it began manifesting arcane anomalies around the Lycaneum. We believe these anomalies to be malfunctioning security protocols--the hostile projections they conjure can be quite lethal. If we do not dispatch them quickly, they will continue to manifest.
The storyline at a glance
The Sunstrider Omnium has 12 steps, from The Magisters' Call to Return to the Omnium.
Maps its steps are placed on (steps per map): Isle of Quel'Danas (8), Eversong Woods (2), Silvermoon City (1), The Lycaneum (1).
Steps of this storyline count toward:
Other storylines on the Isle of Quel'Danas map
- The Path of Light
- The Empowered Folio
- Dawn of a New Well
- March on Quel'Danas
- Foothold
- The Battle of the Bridge
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.