I finished this quest and thought maybe it was bugged when I didn't get the next step, but you just need to have done step 5 The Shadowed Spire and the others in Dawnstar Spire and then you can progress to step 9
(also make sure you loot the pile of ash on the floor for the cipher)
Quest
The Grand Magister's Key-Cipher
A World of Warcraft quest in Isle of Quel'Danas. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
also the shadow spire quest does not take place on the Isle. You have go to Eversong Woods to do that quest.
Thank you! I was so confused after handing it in and got nothing
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(96231))
Description
After Belo'vir's death, I contemplated opening this vault. I talked myself out of it. A key for a shattered lock serves no purpose. And yet, even as Kael'thas tried to open it with his key, I couldn't help but wonder... It doesn't matter, {name}. I am nearly done with the master ward on the upper floor. Meet me there. No doubt, Belo'vir took extra steps to safeguard his vault.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #2424 59.1 59.3
Coordinates
- Turn-inIsle of Quel'Danas 59.1, 59.3
/way #2424 59.1 59.3 - Objective areaIsle of Quel'Danas 59.4, 59.3
/way #2424 59.4 59.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Quel'Danas map
- Feeding the Flame about 190 yards
- War of Light and Shadow about 190 yards
- March on Quel'Danas about 200 yards
- Those Left Behind about 200 yards
- Meet at the Sunwell about 220 yards
- Renewal for the Weary about 220 yards
- Relinquishing Relics about 220 yards
- Infusion of Hope about 220 yards
- In Times of Need about 260 yards
- What Hope in the Light? about 310 yards
Quests whose map markers the client places closest to this one on Isle of Quel'Danas, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Quel'Danas:
- Terrace of the Sun, Isle of Quel'Danas
- The Royal Exchange, Silvermoon City
- Sanctum of Light, Silvermoon City
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
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Spell: Omnium FolioAn arcane folio containing powerful runes usable in combat.
Storyline
The Sunstrider Omnium
Part 9 of 12.
Previous: Unraveling the Wards · Next: Return to the Omnium
- 1The Magisters' Call
- 2The Magisters' Conundrum
- 3The Magisters' Conundrum
- 4Omnium Anomalies
- 5Lycaneum Chaos
- 6The Shadowed Spire
- 7The Void Reveals
- 8Unraveling the Wards
- 9The Grand Magister's Key-Cipher
- 10Return to the Omnium
- 11The Omnium Reawakens
- 12Return to the Omnium
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Unraveling the Wards
The Magicules, the orbs you see on the relic, were never meant to be severed from the Omnium. By tearing one out, Dar'Khan likely sent the artifact into a frenzied state before it shut down. Even if the Void Magicule is restored, the Omnium will need recalibrating.
After this quest
Taken from the storyline's own step order.
- Return to the Omnium
Well, now that we've recovered the piece Dar'Khan stole, we are one step closer to restoring the Omnium. Hopefully your endeavor with Rommath was a little less troublesome? When you're ready, return to the Magisters' Terrace. I will clean up anything left behind here and join you shortly.
The storyline at a glance
The Sunstrider Omnium has 12 steps, from The Magisters' Call to Return to the Omnium.
Maps its steps are placed on (steps per map): Isle of Quel'Danas (8), Eversong Woods (2), Silvermoon City (1), The Lycaneum (1).
Steps of this storyline count toward:
Other storylines on the Isle of Quel'Danas map
- The Path of Light
- The Empowered Folio
- Dawn of a New Well
- March on Quel'Danas
- Foothold
- The Battle of the Bridge
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.