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Quest

On the Outskirts

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 40-90
CategoryAllied Races
Quest ID53899

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53899))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

If things are settled for the Commander, you should check in on Nisha. I'm sure she could use your help.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 1 mapped point
Zuldazar map showing where to go for On the OutskirtsTurn-in

In-game waypoint: /way #862 74.9 63.0

Orgrimmar Objective area 1 mapped point
Orgrimmar map showing where to go for On the OutskirtsObjective area

In-game waypoint: /way #85 49.0 73.7

Coordinates

  • Turn-inZuldazar 74.9, 63.0/way #862 74.9 63.0
  • Objective areaOrgrimmar 49.0, 73.7/way #85 49.0 73.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Zuldazar:

  • Seeker's Outpost, ZuldazarAlliance and Horde · about 390 yards west
  • Atal'Gral, ZuldazarAlliance and Horde · about 1,300 yards north
  • Warbeast Kraal, ZuldazarHorde · about 1,300 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold80 silver
Experience1,200 XP

Storyline

Allies of the Horde: Vulpera

Part 12 of 25.

Previous: Job's Done · Next: Explosions Always Work

  1. 7Worthwhile Repairs
  2. 8Peon Promotions!
  3. 9A Party in Your Honor
  4. 10Strength and Honor
  5. 11Job's Done
  6. 12On the Outskirts
  7. 13Explosions Always Work
  8. 14We'll Use Their Weapons
  9. 15Destroying the Source
  10. 16Taking Out the Tidecaller
  11. 17Threat Contained
  12. 18Meet with Meerah

Showing steps 7 to 18 of 25.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Job's DoneLevel 40-90

    I'll stick around here a bit longer to ensure the peons get back to work. You should return to Orgrimmar and let Commander Dresh know that he does not need to fret about the outpost any longer.

After this quest

Taken from the storyline's own step order.

  • Explosions Always WorkLevel 40-90

    The area surrounding Tidecaller Nezara is heavily guarded, so I'll need you to create a distraction. Take these explosives. Plant them on the naga's harpoon launchers. Once they've been detonated, the blast should be more than enough to send the guards running!

The storyline at a glance

Allies of the Horde: Vulpera has 25 steps, from Guests at Grommash Hold to New Allies Among Us.

Maps its steps are placed on (steps per map): Orgrimmar (7), Twilight Highlands (7), Suramar (6), Zuldazar (5).

Steps of this storyline count toward:

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.