Dolly and Dot are my best friends. They pull my wagon through dunes of sand! They have small teeth and they love to eat...
Quest
On the Move
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Meerah singing about Dolly and Dot reminded me why I still bother to quest after 7 expansions...
What is dat screeching coming from your mouth?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48684))
Requirements
Read from the Blizzard quest API.
What to do
Description
Jorak's wounds have healed enough for him to travel. He has agreed to guide us to de temple. De sooner we leave, de better. Rakera won't survive in dis desert for long.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #864 52.7 89.3
Coordinates
- Turn-inVol'dun 52.7, 89.3
/way #864 52.7 89.3 - Objective areaVol'dun 53.2, 66.0
/way #864 53.2 66.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Dead Men Tell No Tales about 560 yards
- Seafaring Necessities about 560 yards
- The Captain's Cache about 650 yards
- Captain Hartford about 660 yards
- The Chef's Apprentice about 800 yards
- Savage Saurolisks about 800 yards
- They Might Be Delicious about 800 yards
- Mystery Meat about 840 yards
- Hungry Mouths To Feed about 850 yards
- Vol'duni Fried Chicken about 850 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Vol'dun:
- Temple of Akunda, Vol'dun
- Scorched Sands Outpost, Vol'dun
- Goldtusk Inn, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Voldunai +10
Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.
Reputation group: Battle for Azeroth.
Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Warguard's Fate
Part 1 of 16.
Next: The Perfect Offering
- 1On the Move
- 2The Perfect Offering
- 3Powerful Conductors
- 4Sacred Remains
- 5Vile Infestation
- 6Cleanse the Mind
- 7It Springs Eternal
- 8Trial of Truth
- 9Akunda Awaits
- 10Valley of Sorrows
- 11Memory Breach
- 12Shattered and Broken
Showing steps 1 to 12 of 16.
Also part of: Dunes of Vol'dun (part 19 of 66).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- The Perfect Offering
Dis offering is all dat I have to my name, but it wouldn't be right for me to use it for myself when I know your friend is in danger. She saved my life, now I can save hers. Take de offering. Don't make me ask twice.
The storyline at a glance
The Warguard's Fate has 16 steps, from On the Move to Clearing the Fog.
Maps its steps are placed on (steps per map): Vol'dun (16).
Steps of this storyline count toward:
Other storylines on the Vol'dun map
- Champion of the Arena
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
- The Sands of Vol'dun
- Gaining a Foothold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.