Keys drop from [npc=128728] and he is inside a cave, after you kill him get back to the questgiver and open the cage
/way 74.45 59.72 Sli'thrus
Caged Wisdom quest video: https://www.youtube.com/watch?v=gIBvLvEO3kQ
This quest is part of the Zuldazar Tortollan questchain. All Zuldazar quests: The Throne of Zuldazar <= more info insideID#QuestQuest ChainQuestgiverSubzoneVideo1502Tortollan [item=156871][npc=128888]Seekers' Outposthttps://youtu.be/zVKUapFKF2YId column is approximate quest № In Zuldazar storyline The Throne of Zuldazar <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest
Caged Wisdom
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The cave entrance is right next to the quest giver in the cage (Deyon).
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49286))
What to do
Description
Oh, hello, friend. It seems there is more here than for what we prepared. We sought. We found. We studied... and then we were taken. There are naga here. We did not expect this. There is a nasty fellow in this cave. If you could get the key from him, it would help us greatly. No need to fret, we'll wait here.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #862 73.7 61.0
Coordinates
- Turn-inZuldazar 73.7, 61.0
/way #862 73.7 61.0 - Objective areaZuldazar 74.8, 59.3
/way #862 74.8 59.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Taking Out the Tidecaller about 140 yards
- On the Outskirts about 150 yards
- We'll Use Their Weapons about 150 yards
- Explosions Always Work about 150 yards
- Destroying the Source about 150 yards
- Disarming the Cannons about 480 yards
- Granting a Reprieve about 490 yards
- The Troll's Tale about 490 yards
- Zuldazar Foothold about 490 yards
- Save Them All about 490 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zuldazar:
- Seeker's Outpost, Zuldazar
- Castaway Encampment, Zuldazar
- Mistvine Ledge, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Zuldazar map
Reward details
Reputation: Tortollan Seekers +150
Traversing the world, the Tortollan Seekers wield their immense wealth to catalogue and preserve forbidden knowledge.
Reputation group: Battle for Azeroth.
Other quests in Zuldazar that reward Tortollan Seekers reputation: Clear the Riffraff (+75), The Scrolls of Gral (+75), Saving for Later (+75), Beneath the Waves (+150), The Scamps (+75), Mista Nice (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Dreadpearl Tidings
Part 3 of 7.
Previous: Tiny Treasures · Next: Lost Chelonians
- 1Perfect Tidings
- 2Tiny Treasures
- 3Caged Wisdom
- 4Lost Chelonians
- 5Scrollhunters
- 6A Special Stone
- 7Find Their Words
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Tiny Treasures
My adults are in the field doing some research. So I stay here, patiently waiting, as they told me to do. These monsters came and took my special treasures! They took my best friend in the whole world, my slug, Spitzy! They took them all. They ran far. I do not move fast...
After this quest
Taken from the storyline's own step order.
- Lost Chelonians
Tidemistress Nazesh has been channeling on a rock they found in one of the pools above. She has been trying for days. They grow desperate. The rest of my team was taken and locked up in cages. They want secrets from us that we do not know.
The storyline at a glance
Dreadpearl Tidings has 7 steps, from Perfect Tidings to Find Their Words.
Maps its steps are placed on (steps per map): Zuldazar (7).
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.