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Quest

Explosions Always Work

A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Legion82+24via Wowhead (opens the original comment in a new tab)

if you are having issues like me coming in just before the dragonflight content....... the issue with DETONATE was the action button wasnt available so have to go into the menu and select edit mode, then tick the box next to extra abilities and then drag that out where you can see it. once i did that i was done. took me 30mins to figure that out!

Read all 22 on Wowhead ↗

Quest facts

LevelLevel 40-90
LocationZuldazar
CategoryAllied Races
Quest ID53901

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53901))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

The area surrounding Tidecaller Nezara is heavily guarded, so I'll need you to create a distraction. Take these explosives. Plant them on the naga's harpoon launchers. Once they've been detonated, the blast should be more than enough to send the guards running!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 24 mapped points
Zuldazar map showing where to go for Explosions Always WorkTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #862 74.9 63.0

Coordinates

  • Turn-inZuldazar 74.9, 63.0/way #862 74.9 63.0
  • Objective area (centre of the marked area)Zuldazar 74.6, 67.5/way #862 74.6 67.5
  • Objective area (centre of the marked area)Zuldazar 74.5, 66.1/way #862 74.5 66.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Zuldazar:

  • Seeker's Outpost, ZuldazarAlliance and Horde · about 390 yards west
  • Atal'Gral, ZuldazarAlliance and Horde · about 1,300 yards north
  • Warbeast Kraal, ZuldazarHorde · about 1,300 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 260 yards south
  • Objective areaabout 170 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold9 silver
Experience9,500 XP

Storyline

Allies of the Horde: Vulpera

Part 13 of 25.

Previous: On the Outskirts · Next: We'll Use Their Weapons

  1. 8Peon Promotions!
  2. 9A Party in Your Honor
  3. 10Strength and Honor
  4. 11Job's Done
  5. 12On the Outskirts
  6. 13Explosions Always Work
  7. 14We'll Use Their Weapons
  8. 15Destroying the Source
  9. 16Taking Out the Tidecaller
  10. 17Threat Contained
  11. 18Meet with Meerah
  12. 19The Vintner's Assistants

Showing steps 8 to 19 of 25.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • On the OutskirtsLevel 40-90

    If things are settled for the Commander, you should check in on Nisha. I'm sure she could use your help.

After this quest

Taken from the storyline's own step order.

  • We'll Use Their WeaponsLevel 40-90

    We're going to need special weapons to take down Tidecaller Nezara. Good thing it looks like the naga have plenty. We'll use their weapons against them. You and I know a thing or two about that. Grab an assortment. We'll need more than one.

Quests that require this one

The storyline at a glance

Allies of the Horde: Vulpera has 25 steps, from Guests at Grommash Hold to New Allies Among Us.

Maps its steps are placed on (steps per map): Orgrimmar (7), Twilight Highlands (7), Suramar (6), Zuldazar (5).

Steps of this storyline count toward:

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.