It wasn't very nice of Kalec to teleport without you.
Quest
Preparing to Move
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Meanwhile Kalec is still a douche. Doesn't even open up a portal to Shalaran, just teleports out and expects you to go talk to him. I was already talking to you in Stormheim!
This quest seems to have replaced Planning the Assault now that the Nighthold is available.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43898))
Description
Thanks to your tireless efforts the Heart of Zin-Azshari is ready to withstand the full power of the Legion. The final destination in our journey has stood defiantly in front of us from the moment we began - the Nighthold, now home to none other than Gul'dan himself. Before we move on the hold, we should reunite with the Moon Guard in Shal'Aran - we still have need of their skills, and I would wager that they have unfinished business with their former brothers and sisters.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inSuramar 37.8, 47.4
/way #680 37.8 47.4 - Objective areaStormheim 62.5, 68.2
/way #634 62.5 68.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Missing Mages about 20 yards
- Telemantic Expanse about 50 yards
- Hungry Work about 50 yards
- Mouths to Feed about 50 yards
- Ephemeral Manastorm Projector about 50 yards
- Flow Control about 50 yards
- Arcane Communion about 60 yards
- Scenes from a Memory about 60 yards
- Shal'Aran about 60 yards
- And They Will Tremble about 60 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Meredil, Suramar
- Irongrove Retreat, Suramar
- Obsidian Overlook, Highmountain
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 8 on Wowhead.
Storyline
Balance of Power
Part 30 of 35.
Previous: Halls of Valor: Odyn's Blessing · Next: Planning the Assault
- 24Seeking the Valkyra
- 25The Mark
- 26Maw of Souls: Retrieving the Svalnguard
- 27A Feast Fit for Odyn
- 28Neltharion's Lair: Presentation is Key
- 29Halls of Valor: Odyn's Blessing
- 30Preparing to Move
- 31Planning the Assault
- 32The Nighthold: Delusions of Grandeur
- 33The Nighthold: Into the Nighthold
- 34The Nighthold: Darkness Calls
- 35Balance of Power
Showing steps 24 to 35 of 35.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Halls of Valor: Odyn's Blessing
You are ready, <class>. Travel to Odyn's shining halls and offer the feast on the altar just inside. Mighty Odyn will then set his gaze upon you - you must pass the ancient trials of the Valarjar under his watch. Only then will you receive Odyn's blessing.
After this quest
Taken from the storyline's own step order.
- Planning the Assault
Thanks to your tireless efforts the Heart of Zin-Azshari is ready to withstand the full power of the Legion. The final destination in our journey has stood defiantly in front of us from the moment we began - the Nighthold, now home to none other than Gul'dan himself. We just need a way inside.
The storyline at a glance
Balance of Power has 35 steps, from The Power Within to Balance of Power.
Maps its steps are placed on (steps per map): Suramar (16), Azsuna (13), Stormheim (6).
Other storylines on the Suramar map
- Blood and Wine
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
- Breaking the Lightbreaker
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

