as u enter the dungeon just infront of where u put the keystone. there is a circle on the ground.
this is where u put the feast.ofc only on mythic mode.sadly non other comment actually explain where to put it.
Quest
Halls of Valor: Odyn's Blessing
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I see alot of ppl have had the same problem I had - someone else with the feast placed it before you.
You can still complete this quest without waiting a week or anything.Complete the dungeon on mythic difficoulty normally, then invite someone to a group, promote that person to leader - jump in, place the feast, run out
Then run in again while not in a group - run up to Odyn and there's the item.
Tried this today, it works!
Hey guys,
This quest has to be done on Mythic and make sure u drop the feast at the START of the dungeon before you proceed.
I tried this on mythic ( i thought i had to present it @ Odyn but this was a joke making it so i can't finish it) after that i tried it on HC but the Altar of Champions is not there.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40615))
Description
You are ready, {class}. Travel to Odyn's shining halls and offer the feast on the altar just inside. Mighty Odyn will then set his gaze upon you - you must pass the ancient trials of the Valarjar under his watch. Only then will you receive Odyn's blessing.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #634 62.8 68.1
Coordinates
- Turn-inStormheim 62.8, 68.1
/way #634 62.8 68.1 - Objective areaStormheim 72.7, 70.5
/way #634 72.7 70.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- Becoming the Ascendant about 10 yards
- Ending the New Beginning about 70 yards
- Eyir about 90 yards
- Confront The Val'kyr about 90 yards
- The Reluctant Queen about 140 yards
- Unanswered Questions about 140 yards
- Shielded Secrets about 150 yards
- To Skold-Ashil about 250 yards
- Strange Bedfellows about 270 yards
- Quelling the Tide about 280 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormheim:
- Dreadwake's Landing, Stormheim
- Greywatch, Stormheim
- Valdisdall, Stormheim
From the turn-in, the objective areas lie:
- Objective area
Inside the dungeon: Halls of Valor
In the clouds high above Stormheim, the titanic keeper Odyn has called the greatest vrykul warriors of Azeroth to be his Valarjar. Amidst feasting halls and hunting grounds, these ascended vrykul test themselves and prepare for the great war that is to come.
Bosses in the Adventure Guide, in order: Hymdall, Hyrja, Fenryr, God-King Skovald, Odyn.
Entrance: Stormheim at 72.7, 70.4.
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled. Instance text, bosses and entrances are the client’s Adventure Guide data.
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Reward details
Items you receive
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Balance of Power
Part 29 of 35.
Previous: Neltharion's Lair: Presentation is Key · Next: Preparing to Move
- 24Seeking the Valkyra
- 25The Mark
- 26Maw of Souls: Retrieving the Svalnguard
- 27A Feast Fit for Odyn
- 28Neltharion's Lair: Presentation is Key
- 29Halls of Valor: Odyn's Blessing
- 30Preparing to Move
- 31Planning the Assault
- 32The Nighthold: Delusions of Grandeur
- 33The Nighthold: Into the Nighthold
- 34The Nighthold: Darkness Calls
- 35Balance of Power
Showing steps 24 to 35 of 35.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Neltharion's Lair: Presentation is Key
Odyn will demand a feast worthy of the ancient trials you must complete; a feast's merit begins not at the great beasts piled upon it, but at the dish used to serve it. Deep beneath Highmountain lies the former lair of Neltharion - you may know the infernal drake better as Deathwing.
After this quest
Taken from the storyline's own step order.
- Preparing to Move
Thanks to your tireless efforts the Heart of Zin-Azshari is ready to withstand the full power of the Legion. The final destination in our journey has stood defiantly in front of us from the moment we began - the Nighthold, now home to none other than Gul'dan himself.
The storyline at a glance
Balance of Power has 35 steps, from The Power Within to Balance of Power.
Maps its steps are placed on (steps per map): Suramar (16), Azsuna (13), Stormheim (6).
Other storylines on the Stormheim map
- The Trial of Valor
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.